PhD in Audiovisual Granular Synthesis. I make installations with MindBuffer. Co-founder of the nannou creative coding framework.

Melbourne, Australia
Joined October 2013
**SOUND ON** Excited to finally be able to share the official film clip for MORPH TE, a kinetic artwork made by @augmentlstudio and MindBuffer. We're presenting the "making of" at SIGGRAPH next week which will be filmed and available to the public soon.
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Easy
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Shit's about to get serious.
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Fight Chat Control. You cannot make society secure by making people insecure. We all deserve privacy and security, without inevitably hackable backdoors, for our private communications. The fact that the government officials want to exempt themselves from their own law is telling: eureporter.co/business/data/…
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Excited to announce forc.pub, the official package manager for sway! Can't wait to see what the community builds and shares as the ecosystem flourishes.
We just launched something that's going to make building on Fuel so much easier. Introducing forc.pub - Fuel's official package registry for @SwayLang developers 🌴🧵
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Went to see Clown Core play live in Melbourne 2 nights ago and I can't stop listening to them. Absolute god-tier. The world needs more artists killing it at this level.
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Pretty happy to have solved the memory issues for the sway language server. It's starting to feel pretty snappy these days!
The latest forc-lsp update slashes memory use for large, multi-contract projects by 93% from 30 GB to just under 2GB. This was achieved by eliminating duplicate cache entries which trims the time to initialize each package. Say goodbye to laggy LSPs and constant IDE restarts!
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There is now something new under the sun: you can literally experience a completely new perceptual color that no one has ever seen before
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granular visualizer 素敵なやつ
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Sway Updates & Upgrades with @Joshua_Batty, Jibril and @bitzoic 🌴 What's under the hood? • Sway v0.66.6 Release • Sway-Libs v0.24.1 • Sway-Standards v0.6.2 & v0.6.3
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Image Processing 画像処理 buff.ly/4j5wWUu (Repost/Crosspost) #p5js #math #physics #code #art
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The @SwayLang compiler now uses 32% less memory and is 38% faster. 🌴⚡️ More improvements coming.
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BLENDERGPT is now fully live. No waitlist. generating 3D assets has never been easier. here's me putting together an entire 3D scene in just over a minute. try it out now for free at blendergpt dot org
introducing BLENDERGPT - the fastest way to generate 3D assets and import them seamlessly into Blender. text to 3D in ~20 seconds. blendergpt dot org.
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Fuel Genesis is coming. Introducing FUEL—the native token of the Fuel network. fuel.mirror.xyz/T6A4x8ReVu5u…
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Can’t wait to play around with MCP. So much potential.
Introducing the Model Context Protocol (MCP) An open standard we've been working on at Anthropic that solves a core challenge with LLM apps - connecting them to your data. No more building custom integrations for every data source. MCP provides one protocol to connect them all:
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It was incredible to connect with everyone from @fuel_network - especially the tooling team - at our recent offsite celebrating the successful Ignition launch. The dev UX enhancements and features the team delivered for Ignition are seriously impressive. Seeing everyone present their work and plan what's next was a powerful reminder of why I love leading this group. Proud to be building the most developer-friendly L2 with such talented builders ⛽️
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Every evm opcode ever in a single diagram 👇
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Ok, now that is very fucking useful.
Apple Vision Proで三脚を等間隔に並べて、高さも合わせるツールを作った。 3D Gaussian Splattingするときに、プログラムのパラメータだけでなく、現実のパラメータ(カメラ台数、高さ、半径)も可変にして、どれが一番しっくりくるかを検証してた。 両手が使えるからバチくそに効率化された
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