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🦇 Castlevania Guy | 🐟 Pescetarian

Joined March 2021
Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)Photo by JupiterClimb (@JupiterClimb)
JupiterClimb retweeted
Dampe RNG has been solved on OoT When Dampe blinks, he flutters his eyes either 3 or 4 times. By taking note of how long each blink is and putting them in a calculator, the possible RNG seeds can eventually be narrowed down to guarantee the heart piece, at the cost of some waiting. Found by @PoodleSkirt2
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JupiterClimb retweeted
Patrick Stewart's narration in Castlevania: Lords of Shadow Such an iconic voice
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JupiterClimb retweeted
What will you discover as time passes? ☀️🌙 Get ready to experience dawn, day, dusk, and night, with shifting light and darkness that transform both the gameplay and the way you interact with the world. #TheScarletEngagement #Bloodstained
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The platforming in Belmont's Curse is seriously good
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Belmont's Curse movement tech: By attacking right after starting an air dash, Rose keeps some forward momentum. This seems to be about 15% faster than slide -> air dash. Works with any weapon type except Great Sword or Whip
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Belmont's Curse has the strongest parry of any Castlevania game. Here's a Medusa one cycle at just level 7, expect to see this in speedruns very soon
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JupiterClimb retweeted
THIS ANIMATION GOES HARD
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JupiterClimb retweeted
Really cool new glitch in OoT was just found. Using a bottled item as a lingering hitbox is disappearing can cause the bottled item to overwrite damage values. 2 big uses so far are beating Volvagia without hammer, and Ganondorf without light arrows.
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Castlevania Rondo of Blood completed without taking damage! People consider this an easy game but as a No Hit Speedrun, Rondo is one of the very toughest Classicvanias. Here are some highlights to show you what I mean
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Hour 1 Belmont's Curse movement tech, comparing slide jump cancels with backflip chains
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Konami basically just confirmed that a Castlevania 3D collection of some kind is in development and will release after Belmont's Curse. But which games will be included? No sign of CV64... Definitely a big day for PS2 Vania fans!
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Learning to fly in Curse of Darkness
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JupiterClimb retweeted
Castlevania: Belmont's Curse demo releasing on October 1st (save data from the demo can be transferred to the full game) konami.com/games/castlevania…
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Everyone's talking about Metroid again so here's my favorite bit of tech from Zero Mission, the Wall Jump Bomb Jump:
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JupiterClimb retweeted
Today, we're delighted to share an all-new trailer for Bloodstained: The Scarlet Engagement, which has been unveiled as part of the #TGS2026 @XBOX Showcase... We'd love to hear what you think! Thank you for your ongoing support. #Bloodstained #TheScarletEngagement
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Starting Castlevania Rondo of Blood No Hit speedruns today! The key to this game is... the Key. It's the strongest subweapon and Richter can dodge attacks using its item crash. Here's the boss rush using the Key:
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Chaotic Magic Seals have been added to the latest Castlevania Dawn of Sorrow Archipelago! Each seal is a random combination of points and lines (up to 19 lines max), it gets crazy
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Big record improvement for Castlevania Curse of Darkness Glitchless!! This is my first real world record for a 3DVania game, it's a great speedrun category that uses so many cool strategies and weapons. Any% is next!
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JupiterClimb retweeted
Me trying to get to the secret true ultimate final boss in Kirby and the World Beyond but I haven't found all the hidden gem apples (there are 2000)
Kirby and the World Beyond releases spring 2027 on Nintendo Switch 2! Get ready to explore the World Beyond using Copy Abilities in Kirby's latest 3D adventure. #NintendoDirect
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Axe Armor One of the many hollow suits of armor that defend Dracula's Castle, the Axe Armor overwhelms intruders with axes thrown high and low, as well as returning throws that strike from behind. Those who manage to evade its axes and draw near are met with a heavy blow.
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