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¡Choques de poderes en Dragon Ball Z: Buyuu Retsuden! :D
Así va mi ROM hack para Mega Drive / Genesis. Todavía quedan pequeños ajustes, pero ya pueden verlo en acción #Dragonball #Sega #MegaDrive #Genesis #romhacking #ラゴンボール
youtu.be/z39twRKVf4E
StarVulpes: Star Fox on Mega Drive + SVP - Full Run & Source Code (still WIP) youtu.be/YGyP3kptL10
TMNT Arcade (1989) - Full OST on Mega Drive / Genesis youtu.be/yuRoWOPi4WQ
X-Men - Here comes the hero (stage 1) - Mega Drive YM2612 youtu.be/TMnmML34ims?si=6_9m…
Claudio 🇦🇷 retweeted
Patrick Stewart, 'Star Trek' Captain and 'X-Men' Superhero, Dies at 86 hollywoodreporter.com/movies…
Claudio 🇦🇷 retweeted
SEGA Mega Drive - Genesis - Mortal Kombat II Arcade Edition WIP #1:
-Restored Intro and BIO screens
-Restored Narrator voices
-Restored the Flying Monk from the Tower
-Restored crouched low punch
-Restored cut pose removed frames from all the fighters
youtu.be/wPEgtNxHXxw?si=wT4V…
Claudio 🇦🇷 retweeted
'Project: Mushroom' (S3&K Hack) by DeltaW
Aims to recreate the entirety of the first Super Mario Bros. on the Mega Drive.
shc.zone/entries/contest2026…
Claudio 🇦🇷 retweeted
Will parents have to be notified that a cancer cure uses Ai before they will use it on their son? Will they get public backlash for curing their child using Ai over letting him die by traditional means?
Anti-Ai people are in a cult. If you have to know an artist’s methods before you decide if his art is good, you don’t really love art.
I don’t understand why people are more in love with doctor’s tools, artist’s methods and director’s extra features than the thing they produce. I actually liked my video games, not just working on them using our intentionally-primitive analogue methods.
Speaking of process, did you hear the one about the butcher who backed into a meat grinder and got a little behind in his work?
Tim Sweeney is criticizing Valve again over Steam’s requirement for developers to disclose their use of generative AI.
The Epic Games CEO called the policy “abhorrent,” arguing that developers are being forced to make a “political statement” that could be used against them by a “hate mob.”
Sweeney has been criticizing the policy since 2025, previously comparing the disclosure to a “Scarlet Letter” and arguing that AI will eventually be part of almost every game production process.
Claudio 🇦🇷 retweeted
Mega Commando 0.8b - First gameplay video:
youtu.be/ICQbNyZURcQ
I played a two-player game with my son, who had never played Commando before. Even with the improved controls in MD mode, he still struggled a lot and died faster than I did—though, mind you, I’m not exactly good at this game either.
The first part showcases gameplay using the MD control and death modes (explained below). The second part features the C64 music mode, while in the final part, I use a cheat code to enable invincibility starting from Stage 4, allowing me to showcase the rest of the game.
Over 70% of the code was written entirely by hand, with Claude Opus 5.5 AI assistance introduced later to speed up the final stages of development, improve performance, and fix bugs.
No reverse engineering was involved, and the game is not intended to be an exact port of the arcade original. As a result, the gameplay and item placements are not identical to the original game.
GAME OPTIONS
- Difficulty: Easy / Normal / Arcade
- Music Type: Arcade / C64 / C64 Non-Stop
SFX Type:
- Arcade: Original arcade-style sound effects.
- MD: More realistic sound effects.
Death Mode:
- Arcade: Traditional arcade-style respawning.
- MD: Respawn right where you died.
Control Type:
- Arcade: Classic arcade-style controls.
- MD: Grenades are thrown in the direction the player is facing, and holding the B button locks the player's aiming direction.
The high score table is saved to SRAM and can be reset from the Options menu.
RELEASE INFORMATION
Mega Commando will be available soon with early access for Patreon supporters, followed by a free public release on itch.io just a few days later.
#SGDK #MegaDrive #SEGAGenesis
Claudio 🇦🇷 retweeted
Cómo no va a ser un fracaso comercial Digger si todo el marketing fue mostrar a un tipo agarrando la pala. Espantó a los cinéfilos.
TMNT: Turtles in Time’s “Bury My Shell at Wounded Knee” convertido automaticamente desde VGM a Mega Drive/Genesis youtu.be/baxC1sGCTLo
Codex down: unexpected status 401 Unauthorized: Incorrect API key provided status.openai.com/
Claudio 🇦🇷 retweeted
Gracias a un amigo de Facebook (el gran Claudio), puedo confirmar que el coop de 4 players corre en Hardware real. Utiliza el EA 4-way play.
#sega #megadrive #homebrew #develop #beatemup #tmnt #ninjaturtles


















