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Lead Concept Artist | Ubisoft Paris | @StarwarsOutlaws

Paris, France
Joined May 2009
Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)Photo by Adrien Girod (@Kur0bot)
Star Wars Outlaws art blast has dropped! 🔥🔥 Mostly worked on the street food feature, the Sabacc, Arcade games, Fathier races, and few quests. I think we managed to stay true to the original movies designs, and proposed an immersive world to the player.
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in light of last week’s news about BioWare’s closure, I felt it was time to share something I haven’t talked about publicly: from April until last week, I was the art director of the Mass Effect franchise.
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渚町三丁目
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I'm very very sad tonight. I just learned that Stephen Biesty passed away in 2024 at 63... He is one of my favorite artist. Rest in peace.
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The Tlalim shuttle the Sully family away from their adopted home to get Spider help. This was an illustration done after much of the Windtraders Gondola ship development to detail the different deck levels of the ship & give a sense of daily life.  As the Windtraders go about
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Seize Concept Art
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Some key art pieces I did for the upcoming game we are developing at Gardens.dev - We have sign ups now for the closed alpha we hope to be running soon.
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Happy #PortfolioDay ! I'm Nick Stath, a Concept Designer for film & tv who's obsessed with architetcure.
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Mexico in gouache
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Hey friends! I'm probably gonna have some extra time for design freelance work (or more?). My career: - LD at Arkane Lyon for almost 8 years Dishonored IP, DEATHLOOP, Marvel's Blade. - LD at Crytek for 2 years Crysis 4, HUNT: SHOWDOWN. - Shipped THRESHOLD as a solo dev.
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𝐊𝐀𝐎𝐋𝐈𝐍 // 𝐃𝐨𝐰𝐧𝐭𝐨𝐰𝐧 𝐾𝑛𝑖𝑔ℎ𝑡𝑠, 𝑐𝑟𝑖𝑚𝑖𝑛𝑎𝑙𝑠, 𝑚𝑎𝑔𝑖𝑐𝑖𝑎𝑛𝑠, 𝑠𝑝𝑖𝑟𝑖𝑡𝑢𝑎𝑙 𝑟𝑜𝑏𝑜𝑡𝑠, 𝑚𝑒𝑟𝑐ℎ𝑎𝑛𝑡𝑠, 𝑡𝑟𝑎𝑓𝑓𝑖𝑐𝑘𝑒𝑟𝑠, 𝑎𝑙𝑙 𝑐𝑎𝑚𝑒 𝑎𝑛𝑑 𝑤𝑒𝑛𝑡 𝑡ℎ𝑟𝑜𝑢𝑔ℎ 𝑡ℎ𝑖𝑠 ℎ𝑢𝑏. #fantasyart
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I'm not far away from a "paint by numbers" process, but it's satisfying.
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skyscrapers. I guess I need color at the moment. Remarkable BW sketch, color in photoshop.
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Procreate line work sketches. color in photoshop. heavily inspired by the color technique and a specific palette from my friend Gabriel Garza
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trying things for fun. it's been a while since I managed to find time to simply do stuff and let constraints go. I should have focused on the extract for a full illo.
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If you are looking a way out of Adobe hellscape, my friend @ollylawson has been making his own painting program Kala, it's insanely optimized, blazing fast, has most of the features you need from other big software + new and inventive stuff, no-subscriptions, it's great.
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At last, something new to display : "Mind the gap" Because scifi witthout cimate change is just a fairy tale.
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I believe in my art
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#INSPIRATION: The amazing art of Naoyuki Kato
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