โ™ฑ ๐–‘๐–Ž๐–†๐–’ - ๐–€๐–—๐–“๐–‡๐–”๐–š๐–“๐–‰ โ™ฑ (@LiamReddington) header
โ™ฑ ๐–‘๐–Ž๐–†๐–’ - ๐–€๐–—๐–“๐–‡๐–”๐–š๐–“๐–‰ โ™ฑ (@LiamReddington) profile picture

Multimedia guy. Mediocre pixel artist. Developing Urnbound; A whimsical platform game about a living urn, in a world afraid of dying. ๐Ÿ’€๐Ÿชฆโšฐ๏ธโšฑ๏ธ

The Afterlife
Joined January 2009
Reworking old designs for Keket and Mortimer. I should have improved more in 3 years, but they're slightly less ghoulish now anyway. #PixelArt #Urnbound #GameDev #IndieDev
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Apparently I use Apple Motion like it's a game engine. My computer gets so hot from this one little scene.
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โ™ฑ ๐–‘๐–Ž๐–†๐–’ - ๐–€๐–—๐–“๐–‡๐–”๐–š๐–“๐–‰ โ™ฑ retweeted
In celebration of the anniversary, we're giving away three digital copies of Sigma Star Saga DX on the platform of your choice (Switch, PS5, or Steam)! To enter: follow us, retweet, and reply with #SigmaStarSaga21Years! Closes 6PM Pacific on Aug. 17; winners contacted by DM.
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โ™ฑ ๐–‘๐–Ž๐–†๐–’ - ๐–€๐–—๐–“๐–‡๐–”๐–š๐–“๐–‰ โ™ฑ retweeted
You can get the chance to jump into Luigi's pants! Stop by our gaming lounge and find out how to win a costume!ย bddy.me/Nt5jBv
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โšฑ๏ธ I redesigned the UI for Urnbound so it's more funerary now. (Game area is darkened during dialogue, so it's not usually that distracting) #Urnbound #gamedev #indiegame
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Pixel art process for an uncanny mask. It still may not be amazing, but sometimes I like to remind myself how sloppy it starts. #Pixelart #Indiedev #Urnbound
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My pixel art process, for anyone who's interested in seeing how it starts vs the end result. ๐Ÿง
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Urnbound. I renamed my game from Urn A Livin'. Also contemplating a subtitle. ๐ŸŽญโšฑ๏ธ๐Ÿ˜ˆ๐Ÿ’€ #Urnbound
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