LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino) header
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Logan - Solo Indie game developer currently working on PALEOPHAGE, a dinosaur survival-horror game for PC and PlayStation 5

Wisconsin
Joined May 2022
Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)Photo by LogDev πŸ¦– | Wishlist PALEOPHAGE on Steam (@LogDev_Dino)
I'll be posting some updates for Paleophage soon. But since it's Halloweek I also wanted to post about my favorite horror games from this year. While not explicitly a horror game, I think Endacopia has had the most effective scares, followed by the Remnants of a Scare demo.
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House 2 was one of my favorite horror experiences. Even if I don't think it was necessarily scary, the puzzle it presents was really gripping and the level of violence in this art style was shocking at times. I didn't play the first one so had no clue what it was about going in.
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I tend to play more small-scale indies than anything else these days, but my favorite mainstream/AAA/big-budget horror titles from this year were RE9, Hellraiser, and REANIMAL. Then two I haven't had a chance to play yet but are on my list, are End of Abyss, and Sinking City 2.
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I'm still around, working on Paleophage. I'll post more when it's closer to being done.
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Added a little animated save icon for when the game auto saves or the player saves manually.
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BTW, Remnants of a Scare is insane and you should play the demo. I haven't been so overcome with dread while playing a videogame in a while.
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Sorry guys, it's been a minute, even after finishing my move getting settled has taken a bit. Here's a preview of a chase sequence in Paleophage, and what happens if you're caught.
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I have been without internet for a few days as I wrapped up my move. I'm back at it today and will resume regular Paleophage updates soon!
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A handful of screenshots from my upcoming dinosaur survival horror game, Paleophage, for #screenshotsaturday!
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For #screenshotsaturday, I have a lil thing I did right before packing up for the move. Just looking for more opportunities to add small interactions - in this case breakable pottery. I'm going to randomize the sfx and pitch so it's not the same sound every time.
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I'll be moving over the next week or so and I have to pack up my PC's, which means fresh posts will go on hiatus until I'm in the new place. Expect less posting or reposts in the meantime. Here's a few wet Ceratosaurus pics for now. πŸ¦–πŸ‘€
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Some locations in Paleophage and the real-world places that inspired them. Most materials in the game were created with photography I took on-site at various places around Milwaukee.
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I didn't really want to weigh in too much on the whole Mixtape thing but I see a lot of people conspiratorially attributing it to Morgan Ellison as if it were some kind of "nepo baby vanity project" from Annapurna's owner.
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I think there's lots of legit reasons to be unhappy with the game, but there's a lot of people seemingly just making things up to be mad about, which doesn't help anyone.
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All that being said I think the most contentious point is the critics preemptively declaring it goty when there are so many better prospects. I'll be mad too if it gets it, on principle. But honestly who cares what gets goty? Award shows are stupid.
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