"It's our own engine, so it's probably more complicated." 🛠️
We hear that sentence a lot. But a custom engine isn't automatically a problem for a port - it's just a different set of questions.
More insight:
lynxbytegames.com/blog/custo…
Every porting partner promises to deliver. We put it in the contract. 🔧
In most outsourced game development, delivery risk quietly sits with the client.
How "fix or refund" works in practice: lynxbytegames.com/blog/deliv…
Your Switch 2 build runs. That's the easy part. 🎮
Passing certification is where most launch dates start to slip - and it's rarely the big stuff. It's the basics nobody tested.
Here are the 6 things we check first, before any Switch 2 submission:
Really great game!
Fully charged. ⚡ The House of Tesla is out now on iPhone, iPad, Mac and Android.
App Store: apps.apple.com/app/the-house…
Google Play: play.google.com/store/apps/d…
“So how much of this is actually AI?”
It’s the question we hear most often from publishers and studios when we talk about Lynci...
Read the full breakdown 👇
lynxbytegames.com/blog/ai-in…
Got a question about game porting? Ask us anything. 🎮
Today we're opening the floor to the community. Drop your questions in the comments and our team will answer them live - no sales pitch, just straight answers from people who port games every day.
👇
Some games just have a little extra magic. ✨
The Witch’s Bakery brings together a charming world, a cozy atmosphere, and a magical adventure worth discovering.
Read more: lynxbytegames.com/blog/the-w…
Remake or remaster? The wrong choice can cost you more than you think.
Before investing in better graphics, ask a more important question: Can the original game’s technology still do the job?
Read more: 🔗 lynxbytegames.com/blog/remak…
Building a game based on an existing IP? The first step isn’t opening the game engine.
It’s understanding what makes the original IP work - and how to translate it into a playable experience.
More insight 👉lynxbytegames.com/blog/build…
Your first game will probably be bad. Make it anyway.
Your first prototype won't look like the game in your head.
Your code won't be perfect. Your mechanics will change. Some ideas you love will end up on the cutting room floor.
Read more: lynxbytegames.com/blog/your-…
🎮 The end of 2026 is shaping up to be a big moment for game ports and remakes.
Console prices are rising. Nintendo Switch 2 is filling up with major releases.
Subscribe to read full report: lynxbytegames.com/newsletter
LYNXBYTE GAMES retweeted
Quern - Undying Thoughts is out now on Nintendo Switch. 🏝️ The Metacritic 83 puzzle adventure, almost ten years after its PC debut. 10% off until October 12. nintendo.com/en-gb/Games/Nin… #Quern #NintendoSwitch #indiegame
LYNXBYTE GAMES retweeted
We've crossed 250,000 wishlists on Steam!!! It feels unreal.
Thank you all so much!!🥹😭🥰
🚀 Lynci just got a major upgrade. And this time, we’re putting the numbers on the table.
Read more: lynxbytegames.com/lynci#lync…
Lynci is @LynxbyteGames AI-native framework for game porting. It combines our tooling, workflows and platform knowledge with AI-assisted engineering, so recurring porting work is faster and more predictable.
More: lynxbytegames.com/blog/lynci…
LYNXBYTE GAMES retweeted
Next week, you'll be opening your bakery~~
This is Rue Gabrielle, your new home, and its music🎶
What happens when an existential platformer leaves the PC? It gets a new life on consoles. 🎮
PEPPERED: An Existential Platformer - a game by @PepperedGame that went from its successful PC release to PlayStation, Xbox and Nintendo Switch.
More: lynxbytegames.com/blog/peppe…





















