Mac Source Ports retweeted
Replying to @MacSourcePorts
@MacSourcePorts - vecchi giochi su Apple Silicon. #HalfLife, #Diablo e tanti altri grandi classici su #Mac
youtu.be/puQCAe5Xaq8
Mac Source Ports retweeted
I have now ported the game to Inform and released it online, thirty years to the day after the original intended release date. You can play it at the article below. schnapple.com/grassy-knoll-t…
#jfkassassination #interactivefiction
Mac Source Ports retweeted
I ported Maelstrom to SDL3!
youtu.be/TfkexYtd62w
Mac Source Ports retweeted
Episode #57 is out! We have special guest
@natbro on for a deep dive into Mac game porting, viability and what could help Mac gaming today. shows.acast.com/macgamecast/…
Mac Source Ports retweeted
I’m very happy to see more classic game source code released! I was always a little disappointed that the example of Id Software wasn’t followed by more companies — clearly, it was a Good Thing for us.
The culture of game dev is a bit disjoint from broader open source dev in some important ways that influence things like secrecy and user visible polish versus technical debt.
EA just released source code for a bunch of old Command and Conquer games, and added Steam Workshop support to bangers like C&C 3: Tiberium Wars. pc-gamer.visitlink.me/658O_M
Mac Source Ports retweeted
If you're looking to play classic games on a modern Apple Silicon Mac, then Mac Source Ports can make it happen. Here's what the website offers and why it's worth checking out. By @@MarkozNewz
appleinsider.com/articles/25…
Mac Source Ports retweeted
Replying to @Livid @MacSourcePorts
Great tip! Just got an M3 Mac - time for source ports!!
Mac Source Ports retweeted
Replying to @MacSourcePorts
@MacSourcePorts I think I found my new best friend, other than @burgerbecky
Mac Source Ports retweeted
I have updated the article to fix broken images as well as adding a featured image that might make you toss your cookies. schnapple.com/grassy-knoll/
Mac Source Ports retweeted
Back in the 90's when I was in high school I tried to write a text adventure about the JFK Assassination. I have since found it, and posted it along with the reconstructed source code and documented the process here:
schnapple.com/grassy-knoll/
#jfkassassination #interactivefiction
Mac Source Ports retweeted
During QuakeCon I decided to mess with the Quake II Remastered game source. I was sort of successful.
schnapple.com/2023/08/14/mod…
Mac Source Ports retweeted
.@TomKidd Hi Tom, have you tried Quake3e? It seems much faster than ioquake3, and it can compile to run natively on Apple Silicon. However, they didn't have a bundle for macOS. I'm thinking maybe @MacSourcePorts could make a bundle and signed release? github.com/ec-/Quake3e
Mac Source Ports retweeted
Replying to @Livid @MacSourcePorts
I’ve had a few requests for it and it’s on the list, I’ll see if I can get to it soon.
Mac Source Ports retweeted
So, uh, how soon do we get the visionOS SDK? No reason
schnapple.com/virtual-boy-em…
Mac Source Ports retweeted
Having recently retired, thought I'd rewrite a game I wrote 35 years ago:
store.steampowered.com/app/2…
@daringfireball
Mac Source Ports retweeted
Help! My YT is at risk of being struck down due to "harmful or dangerous content"! My vid of D2R emulation has a strike, but it does not show ANY way to pirate the game. If this policy were applied to all my vids then my channel would get deleted! Please show support @TeamYouTube
Mac Source Ports retweeted
Our favorite Mac retro gaming website @MacSourcePorts updated with RSS support! You can subscribe to it in Planet with this address and never miss a rejuvenated classic game! macsourceports.com/rss


































