
Senior VFX Artist at @FX_Chamber! Kind of too over-passionate about anything I do! Learning how to draw :3
Joined September 2019
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All the free time I've spent with my friends on making this game paid off!!!
Please enjoy the love we've put into it <3 (and please share)
store.steampowered.com/app/1…
#indiedev #gamedev #realtimevfx
ManusVFX retweeted
El emotivo tráiler de DRAWQUARIUM:
Un juego indie de arte donde dibujas y crías a los peces que nacieron de tu imaginación.
ManusVFX retweeted
Fake Liquids!
The stream is created by deforming and rotating a torus, using a world-space radial gradient to gradually pull it away from the nozzle. A pulsating procedural texture drives the displacement and generates the normals for added detail #gamedev #VFX #realtimeVFX
ManusVFX retweeted
💥How to explode ANYTHING with IlluGen in a few steps?
That's what you're going to learn here!
ManusVFX retweeted
IlluGen 2 introduces the new UV Flow, create motion from UVs and colliders. Smoke, water, fire, all blendable and stylizeable, playing in your viewport in real time.
ManusVFX retweeted
EmberGen 2 LPV Cloud Rendering R&D
EG 1 could never dream of this many voxels at this rendering quality. Oh how far we have come!
ManusVFX retweeted
Made an extensive tutorial about how to loop flipbooks, pack flipbooks, do frame reduction or generate new frames, create motion vectors, and a ton more! IlluGen has many tools to create, edit, and author flipbooks & sprite sheets.
youtube.com/watch?v=2U1AFH9-…






















