MaschellDev (@MaschellDev) profile picture

Creator of Aroma, Tiramisu, Wii U Plugin System, HID to VPAD, NUSPacker, JNUSLib, JWUDTool, MKWii Ghostdatabase. Master of Science. (he/him)

Joined June 2016
Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)Photo by MaschellDev (@MaschellDev)
MaschellDev retweeted
After my last post, it was pretty clear what everyone wanted to see on the Alarmo. So, here it is - Doom running on the Nintendo Alarmo!
165
3,417
367
18,293
951,891
MaschellDev retweeted
It's possible to run custom code on the Nintendo Alarmo via USB - without opening it up! More details in the blog post here: garyodernichts.blogspot.com/…
100
620
187
5,294
582,393
MaschellDev retweeted
About dying Wii Us - A thread 🧵 Since there are a lot of misconceptions being spread about dying Wii Us again lately, this is my attempt at trying to clear some things up. First off, there is no need to panic. Your Wii U is most likely going to be fine.
6
91
1
432
41,562
NEW VIDEO! 5 Mods Nintendo wishes were Illegal youtube.com/watch?v=v3JULO-C…
16
22
6
418
101,877
MaschellDev retweeted
New Video - The Nintendo Wii U is a homebrew beast. Here's why. Watch Here : youtu.be/_tbtH3mNNuY?si=DaCN… #WiiU #Aroma
31
112
8
901
56,132
MaschellDev retweeted
Ever wanted to exploit DNS response parsing on the Wii U? I have just released DNSpresso! You can find the technical write-up here: garyodernichts.blogspot.com/…
17
148
5
718
74,972
This is the LOLWUT Wii U trim. A fully functional Wii U in the palm of your hand (81x111mm). It's the culmination of ~3 months of off-and-on portablizing R&D by yours truly! bitbuilt.net/forums/index.ph…
20
90
9
377
21,154
MaschellDev retweeted
My TOTK disc finally arrived!
9
85
5
711
40,298
I refactored de_Fuse_iosuhax to not only be written in C, but also for an eventual IOS-side module/plugin system. Also by consequence of how I wrote it, Aroma boots now 🎉
4
22
168
17,033
MaschellDev retweeted
It also supports submitting console information to an online database, to help collecting various statistics about Wii U consoles. The database is publicly accessible but personally identifying information will be kept confidential. It can be found here: wiiu.gerbilsoft.com/
3
5
63
4,712
Finally released: The GB Interceptor. An open source rp2040-based adapter that goes between your (unmodified) Game Boy and the game cartridge to record or stream your gameplay via USB. Video: youtu.be/6mOJtrFnawk Details: there.oughta.be/a/game-boy-c…
156
1,998
187
9,971
773,278
MaschellDev retweeted
Looked into how the Wii U handles InfraRed connections, and ended up writing a quick chat application to send messages from Wii U <-> 3DS over InfraRed.
9
97
5
532
MaschellDev retweeted
The Wii U has an unused feature allowing you to connect two GamePads to a single console. Even though it's unused it is still present in the system files. This is a small homebrew demo game I wrote which uses the MultiDRC mode: youtu.be/3gQH89Sc_ZU
11
71
5
296
MaschellDev retweeted
It finally happened, rw-r-r-0644 did the impossible and found a boot1 coldboot exploit: wiiubrew.org/w/index.php?tit… Amazing job!
18
97
5
486
MaschellDev retweeted
Here's safecerthax, a remote ARM9 & ARM11 kernel exploit for the O3DS & O2DS recovery mode firmware (SAFE_FIRM). It makes it possible to install B9S on any O3DS/O2DS, independently of the firmware version. safecerthax.rocks/ github.com/MrNbaYoh/safecert…
4
41
1
160
MaschellDev retweeted
New blog post: #rustlang for Game Modding jam1.re/blog/rust-for-game-m…
2
10
29
MaschellDev retweeted
FreeDVDBoot: an exploit for the PlayStation 2 DVD player which allows burning your own homebrew games and running them on an unmodified console as though they were official discs: cturt.github.io/freedvdboot.… Demo: youtube.com/watch?v=ez0y-hz3…
91
620
87
1,764
MaschellDev retweeted
Today I decided to open source Squally! This is a pretty rare move in game development, which greatly suffers from a lack of open source projects. I wrote about it a bit here: medium.com/squallygame/we-op…
3
95
266