MISO EDITOR (@MisoEditor) header
MISO EDITOR (@MisoEditor) profile picture

Draw a character → 64-direction sprite sheet. 3D, rig, motion & bake on your PC. Alpha soon. Discord: https://nitter.gq/t.co/ttNAA753cs @Fnao32978420

Japan
Joined July 2024
Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)Photo by MISO EDITOR (@MisoEditor)
From 3D model to pixel sprites, every character here went through Miso Editor. #pixelart #gamedev
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Miso Editor can turn your 3D characters blocky with Blockify. #rpgmaker #pixelart
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Long hair and a skirt, from a character request. Rig test #1 tore them apart. Now they move, and bake into a 2D sprite sheet. Want your character as sprites? Reply with the image. #gamedev #pixelart
Replying to @yurukusa_dev
@yurukusa_dev asked me to animate their character. Made with @MisoEditor, the tool I built. The first rig broke the skirt and long hair. Both work now. Baked into 2D sprites with 5 motions. Want your character as sprites? Post it in the replies. #indiegame #indiedev
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Characters and motions made in Miso Editor
New enemy: the Ettin. Built from one drawing in @MisoEditor, our own sprite tool: 3D, rig and motion, then into the game. #indiegame #indiedev
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Miso Editor now supports MCP. Many people may not know what MCP is. I didn't really know either, until I added it. So I made a video that explains MCP simply. Take a look. #gamedev #indiedev
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I made an NES-style Minecraft speedrun with Miso Editor. The characters are sprites made in Miso Editor. #gamedev #indiedev
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Weapons and shields can now be turned on or off for each motion. You can also adjust the weapon's position, angle, length, and grip while watching the character. An update to Miso Editor, my sprite tool. Steam announcement in the replies. #gamedev #indiedev
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I made a Famicom-style game with Miso Editor. The characters were turned into pixel art in Miso Editor. YouTube version in the replies. #gamedev #indiedev
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