
Are you a wolf or a lamb? Let the revolution begin. I wrestle for @EHWFTV and @BlackLabelFed Married to @1PunchEZ (RP E-fed, Not Dunja Bitar)
Farmington, NM
Joined October 2022
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This happened a few days before last night's @PCWUnleashed Golden Ticket match. I'm so humbled. I'm also exhausted, needing ice on my whole body, but it was worth it. Those who never push themselves rarely achieve. Here is @EHWFTV Final Destination: N1.😊
ehwfv2.proboards.com/thread/…
As always, there will be no spoilers for at least a day after the event officially airs, but regardless of the outcome, I am proud of this night and have a new found respect for the always dangerous @_AKZPro. We absolutely obliterated each other.
That was fun. I think there was not one table spared. 😊
WE.
ARE.
LIVE!
From the historic Municipal Auditorium in the heart of the Big Easy!
PCW presents DEAD BY DAWN.
pcwunleashed.com/results/dea…
Kate Vega retweeted
Sonnet 116. Patrick's favourite. Take one minute out of your day to hear the bard's words spoken by someone who lived by them.
Kate Vega retweeted
What a decent chunk of the Male Shep people wanted to see:
+ side of finally kicking that stupid Starkid to the curb: YOU CAN DO IT!
Mass Effect Continues!
Because unlike Casey Hudson? Geth and ME1 backdoors make this possible.
Kate Vega retweeted
BioWare original co-founder Greg Zeschuk stated that the executives who shut down the studio “never made a game” and shed light on how detached from reality EA is regarding game design🚀
“There’s this weird belief that you can just kind of recreate great games with random people and AI. It doesn’t work.”
Source: @80Level
Zeschuck left BioWare after Mass Effect 3, and he’s been working entirely outside the video game industry the last few years.
#SaveMassEffect
Kate Vega retweeted
What is N7 Day? 🫡
Every November 7, Mass Effect fans celebrate the series. N7 is Shepard's special forces designation.
This year is different. BioWare is gone, the next game is cancelled, and 276K+ of us are asking EA to build it or license it.
Nov 6: a #SaveMassEffect billboard truck circles EA HQ 🚚
Nov 7: we boot up Legendary Edition together lighting up the Steam charts 🎮
Full plan coming soon. #SaveMassEffect
🔁 Repost so every Commander knows what Nov 7 is about.
Kate Vega retweeted
so apparently @EA is annoyed and angry MEU trailer leaked.
lets spread it everywhere we can 😜
#SaveMassEffect
✍️ c.org/XQN7ZLJqjf
We're ready for you, but unfortunately I don't think you’re ready for the fall...
Kate Vega retweeted
Electronic Arts' main account has been silent for quite some time now.
If EA thinks staying silent and waiting for the community to move on will be enough, they're wrong. We're not going anywhere. We're not forgetting.
WE WILL HOLD THE LINE! ❤️
#SaveMassEffect
Kate Vega retweeted
Jennifer Hale made a statement on BioWare closure and EA saying EA never understood BioWare and she hopes someone can buy and save the Mass Effect IP, among others🚀
“It’s really hard to think about BioWare being shut down, but it was in the hands of ownership that may not have understood what BioWare fully is.
And I’m hopeful that maybe there might be some crazy thing where they decide that, in order to increase their profit margins—which is often their priority—they will release these IPs into the market to sell them, and use that to do what they do, which is increase their profit margins.
Maybe someone could grab hold of these IPs and do something with them.
Mark Darrah also echoed her sentiment in a statement within the same interview:
“EA doesn’t understand BioWare. I’d argue it was an accidental acquisition.
EA bought VG Holding—which included BioWare and Pandemic—largely to acquire Pandemic and Knights of the Old Republic, because it wanted an MMO and the Battlefront developers.
In doing so, it ended up with BioWare Edmonton, the core old-school RPG studio. EA never really understood what it wanted from BioWare.”
Source: @TheExaminedGame
#SaveMassEffect
Kate Vega retweeted
Ich weiß, es tut noch weh, aber ein ehemaliger Technical Director bei BioWare hat mehr über Mass Effect 5 verraten und die haben es in sich:
- Spiel sah wirklich so gut aus wie auf dem geleakten Trailer
- Protagonist war hoch anpassbar
- Alle Entscheidungen aus den vorigen ME-Spielen würden hier eine Rolle spielen. BioWare wollte es so machen, dass man hier aber auch seine eigene Timeline kreieren kann, egal wie man sich entschieden hatte.
- Das Spiel fand Wege, dennoch Quests möglich zu machen. Bspw: Wenn jemand getötet wurde, der essenziell für eine Quest war, fand das Spiel dennoch einen Weg, die Quest möglich zu machen.
- Spiel hatte große Freiheit, es sollte eine Art Antwort zu Baldur's Gate 3 oder CP2077 sein
wccftech.com/bioware-mass-ef…




























