zain al mahmud (@N00b_coder) header
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apa liat-liat? mau dipukul?

Ngawi, Indonesia
Joined August 2017
Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)Photo by zain al mahmud (@N00b_coder)
Update day! First up: Stratum! Stratum Build 61 arrives with official MC 26.3 support, a ton of Bamboo, miscellaneous Jungle, & Tuff textures; plus a hefty dose of fixes! It's now live on our site for you to download and enjoy! Here's a little video overview of this update:
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Taking a little break from the screenshots and trying something new; here's a little gameplay footage of those upcoming Bamboo blocks for Stratum!
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Continuum 2.1 Alpha build 11 is LIVE! This update sadly does not include weather (reasons outlined in last blog) but it does include a lot of improvements & fixes, including a full cloud rewrite. Build 11 & it's a full changelog are now available on the site for CEA owners!
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zain al mahmud retweeted
これ見て欲しい
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No, this isn't custom terrain in Minecraft, this is all just one texture! You did just read that right, it's a single 8k texture on one whole block creating this stunning micro-world. The block model was scaled up to improve navigation for screenshots. #Minecraft
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We are pleased to announce Continuum RT is in Early Access! It's been a long time coming, due to the complexity of the shader, & the site upgrades we have done, but the day has finally come! You can now grab Continuum RT on our new and improved site: continuum.graphics/
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zain al mahmud retweeted
SEUS PTGI E11 is out! New sky and clouds, and clouds now contribute to reflections and GI, causing a nice mix of warm and cool tones in ambient outdoor light! patreon.com/posts/download-s…
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High frame rate + High refresh rate = the ultimate competitive experience. We put that equation to the test in one of the most competitive shooters around, CS:GO, with a GeForce GPU and 240 Hz monitor. Check it out. #FramesWinGames
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🎃 We are kicking off a little Halloween sale today! From now until November 1st you can get 33% off ANY order from our shop with the code SP00KY33 continuum.graphics/store
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zain al mahmud retweeted
白いyamiヾ(๑⃙⃘´ꇴ`๑⃙⃘)ノ☀️
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zain al mahmud retweeted
SEUS PTGI E7.1 is out! #Minecraft 1.13 support, performance improvements, and full specular + normal maps on entities, particles, and the held item, better filtering, bug fixes, and more! Textures done by the talented @ultimaimmersion! patreon.com/sonicether
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zain al mahmud retweeted
Doom 2, but the COLORMAP is dithered.
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zain al mahmud retweeted
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zain al mahmud retweeted
New reflection of sun and clouds. It looks realer than old one. And I added the fog under the water.
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Stratum has had a few updates in the past month or so...here are some highlights: New Bedrock, Oak Planks & Gravel textures Tweaked Stone, Grass Side and Iron Block textures Various smaller tweaks and fixes Some screenshots of some of the additions:
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zain al mahmud retweeted
SEUS PTGI E6 is out! Totally redesigned GI and reflection denoising filters. Tons of other improvements too, including performance. Ray traced reflections look so much cleaner! patreon.com/posts/25937144
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zain al mahmud retweeted
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zain al mahmud retweeted
Huge thanks to @notglacier for shining a spotlight on my little project! ❤ And thanks to all the new patrons to decided to support me and the project! The next version of SEUS PTGI is coming very soon!
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