
Sekandagu retweeted
Big day for me! The game my partner and I have been working on for several years is available on KS! π₯°
The Kickstarter campaign for our game is now LIVE!ππ₯³
Coridden is an action RPG where you are able to transform into the creatures you defeat! β¨π²
Support us by pledging hereπ kickstarter.com/projects/aftβ¦
Also grateful for just RT and likes to spread the news! π₯°
Sekandagu retweeted
please retweet this π«Άπ
probably cheapest opportunity to get Core Keeper before 1.0 and a huge content release :)
It's time for the #SteamWinterSale! From today, up until the 4th of January 2024, you'll be able to get #CoreKeeper at an awesome 40% discount. It's the perfect time for you or your friends to start your underground adventures! β¨
Get the game here: bit.ly/3GzIRYQ
Unity to Unreal Day 5
Pros:
Starting to love Blueprints, and how they make other graphs like materials, animation etc feel intuitive.
Cons:
Have way more to learn, but in game UI/Widgets don't feel as seamlessly integrated as in unity.
#UnityEngine #UnrealEngine5
Unity to Unreal Day 4
Pros: Beyond the marketplace, GitHub is full of great (free) example projects!
Cons:
Still so many systems and UE arcana to learn π
#UnityEngine #UnrealEngine5
Unity to Unreal Day3
Pros:
The different Editor "modes" are great, learning shortcuts really pays off.
Cons:
Laptop dev is tricky, you really need two screens for all these graphs π
#unity3d #UnrealEngine5
Unity to Unreal Day2:
Pros:
Epic Marketplace is awesome.
Cons:
C++ is clunky, and Jetbrains rider is the only "fully functional" IDE? π
#UnityEngine #UnrealEngine5
Unity to Unreal Day1:
Pros:
So many new learning resources! Dare I say even rivaling unity? π₯³
Cons:
So many exposed parameters, search bars are not optional π
#UnityEngine #UnrealEngine5 β at LinkΓΆping, Sverige
Suffering from bad posture? How about
a stylish Exoskeleton to keep you erect!
Art by @Aleks_Vulgar
#indiedev
Sekandagu retweeted
I'm so proud of what Madshot has become, and I definitely feel like we achieved what we set out to do.
- A game with intense combat and super satisfying movement.
Check it out if you want to try it for yourself!
store.steampowered.com/app/1β¦
Sekandagu retweeted
Humans, the time has finally come: #Madshot 1.0 is OUT NOW on #Steam and #NintendoSwitch! π₯
Face the perils of a new zone, study your enemies with the Codex, and challenge the Great-Old-One, the All-Mighty... LORD CTHULHU! π
Dear console platforms please make the submissions/update process as smooth as steam. The floodgates are open, why all the secrecy?
#PlayStation #Xbox #Nintendo #gamedev #indiedev
Thank God we figured out sprite Atlases π
#unity
Ever since I started making games I Always dreamt about releasing a game on consoles and itβs finally time and Iβm so proud!
@MadshotTheGame feels great and I canβt wait for release July 18th!
#gamedev #NintendoSwitch
Praying @unitygames releases their AI soon, so I don't have to learn hlsl shader coding π
#unity #gamedev
Been working on this game for almost three year's, it finally has a release date. It was supposed to be a "small project" π
Hail to thee humans, BIG news today! π
Madshot is about to leave Early Access, and the 1.0 update will be live on July 18th! π₯
Challenge an entirely new zone, new enemies, even Chtulhu itself, and take the fight on #Steam or... #NintendoSwitch as well! π
Sekandagu retweeted
Hail to thee humans, BIG news today! π
Madshot is about to leave Early Access, and the 1.0 update will be live on July 18th! π₯
Challenge an entirely new zone, new enemies, even Chtulhu itself, and take the fight on #Steam or... #NintendoSwitch as well! π
What should we call this style with sci-fi power tools "power punk", "worker punk" ?, need something more catchy @Aleks_Vulgar π
Sekandagu retweeted
Scrap Galaxy was the first commercial #indiegame I made. It is a local multiplayer game about building space ships and battling with them, inspiration was the board game Galaxy Truckers.
Now on 75% #steamsale - for cost less then a pizza!
store.steampowered.com/app/7β¦
#videogame



















