Train policies on geometry robots can trust.
Our Places Library pairs a Gaussian splat with an aligned collision mesh, preserving the planes, edges and clearances that matter for sim-to-real transfer.
Download a free sample: hubs.ly/Q04C57WY0
#EmbodiedAI #PhysicalAI #AI #Robotics #GaussianSplatting #3DReconstruction
At #AES2026, we combined scene search, 3D reconstruction and visual positioning in one remote spatial collaboration workflow, helping enterprises extend remote expertise, reduce time spent finding work and turn reality-capture data into action.
Learn how weβre reshaping Enterprise AI for Oil & Gas: hubs.ly/Q04C56qC0
#SpatialAI #EnterpriseAI #PhysicalAI #AI #3DReconstruction #ComputerVision #VisualPositioning #VPS
How do machines understand where they are, and whatβs around them?
Niantic Spatial CTO Brian McClendon joins @jonahbliss of @CurbivoreNews to discuss mapping, visual positioning, and the real-world context #PhysicalAI systems need to operate.
Full podcast here: hubs.ly/Q04BPn0X0
#GeospatialAI #SpatialAI #AI #Robotics
Niantic Spatial π retweeted
How do AVs understand the world? I was delighted to chat with geospatial legend Brian McClendon, CTO of @NianticSpatial, about the future of location intelligence.
Niantic Spatial π retweeted
a scene that looks good is the easy bar. state-of-the-art geometry a policy can train against is the hard one.
warehouse from our places library: high-fidelity 3d gaussian splat + aligned mesh, collider-ready for robot simulation.
powered by @nianticspatial
Photorealism is not geometry. A splat can look perfect from the camera and still be warped underneath.
State-of-the-art geometry means surfaces stay where they belong, from a sparse phone capture up to a full facility.Β
Learn how we got there: hubs.ly/Q04BdX2M0
β
#AES2026 Day 1 is a wrap!
Thank you to everyone who attended our opening keynote where CEO Inhi Cho Suh shared our vision for Enterprise AI in the real world.
Come visit us at Booth #120, to experience our Intelligent Field Operations demo and learn how our 3D reconstruction technology supports applications ranging from city-scale digital twin simulations to policy training for embodied AI.
Connect with our team and book a meeting at AES: hubs.ly/Q04B8sGy0
#PhysicalAI #SpatialAI #EnterpriseAI
Are you a student or recent grad interested in Spatial AI and XR?
Niantic Spatial is proud to sponsor MOLTEN, a one-day hackathon for prototyping the tools of spatial creation during #LATechWeek.
Participants get one month of Scaniverse Pro to capture real-world spaces and turn them into 3D assets for XR prototypes.
Ready to build? RSVP: hubs.ly/Q04zRQ4g0
#LATechWeek #SpatialAI #PhysicalAI #AI #3DReconstruction #XR
AI needs more than intelligence to operate in the physical world. It needs ground truth.
Niantic Spatialβs Inhi Cho Suh and Eugene Chong join the season finale of Zero-Shot Learning to discuss spatial data, safer AI behavior and real-to-sim training.
Watch: hubs.ly/Q04zRR9f0
#SpatialAI #PhysicalAI #AI #WorldModels #Robotics #EmbodiedAI
For SF @Techweek_, we brought builders, robots, and real-to-sim demos together with @RLWRLD_ai at our office.
Weβre building toward a future where robots can see, understand, and interact with the world.
Thanks for helping us push whatβs possible.
Discover more about our Embodied AI capabilities: hubs.ly/Q04zJhts0
#PhysicalAI #Robotics #EmbodiedAI #SFTechWeek
Niantic Spatial π retweeted
the work david hollin on our embodied ai team at @nianticspatial is doing for gaussian splat relighting is quite incredible.
become a design partner: nianticspatial.com/embodied-β¦
Some places deserve to be preserved in time. Petra, Jordan, is one of them.
Captured in 360Β° by Japanese archaeologist @Nagao_Palestine and reconstructed with #Scaniverse, you can now fly through the Siq and emerge into the Rose City in 3D.
With our real-to-sim technology, real-world places can become explorable, simulatable environments.
Weβre making reality computable. π
Learn more about our embodied AI technology: hubs.ly/Q04zJgqQ0
#EmbodiedAI #PhysicalAI #SpatialAI #GaussianSplatting #3DGS #RealityCapture #3DReconstruction #Robotics
Atlanta, weβre coming back to #AES2026 bigger than ever.
Meet us at Booth #120 for live demos, fresh swag, big ideas, and a look at how AI can move beyond the screen to understand and operate in the physical world.
π
Book a meeting with our team: hubs.ly/Q04zvnkN0
πExplore our full AES activation: hubs.ly/Q04zvn2h0
#PhysicalAI #SpatialAI #EnterpriseAI #AI
Simulation is only as useful as its resemblance to reality.
1. Explore the Places Library, a collection of 100 real-world reconstructions
2. Bring them into NVIDIA Isaac Sim or Isaac Lab
3. Relight each environment to train policies across changing conditions.
The goal: zero-shot transfer from simulation to the physical world.
Explore Niantic Spatial for Embodied AI: hubs.ly/Q04zlkgN0
#EmbodiedAI #PhysicalAI #SpatialAI #AI #Robotics
Register for October 7: Physical AI in the Real World π€
Niantic Spatial and @RLWRLD_ai are opening the doors for one afternoon during #SFTechWeek to show what spatial intelligence and dexterous robotics can do together.
π Wednesday, October 7 | 2:30β5:30 p.m. PT
RSVP: hubs.ly/Q04z6B4g0
#PhysicalAI #EmbodiedAI #Robotics #AI
Fly through the world in 3D π
Captured by iROBOTICS, Inc. with a DJI Osmo 360 and reconstructed in Scaniverse, this Gaussian splat of Kutani Dam shows the potential of large-scale 3D reconstruction for infrastructure planning and assessment.Β
Start today with Scaniverse. hubs.ly/Q04z2-df0
#WorldModels #RealWorldModels #SpatialAI #PhysicalAI #AI #GaussianSplat #RealityCapture #3DGS #3DReconstruction
Niantic Spatial π retweeted
The Antigravity A1 360 drone, Niantic Spatialβs Scaniverse, and Apple Vision Pro are such an awesome combo for creating and experiencing Gaussian splats.
This one has more than 5 million splats. Still kind of blows my mind.
Headed to #AES2026 in Atlanta?
Join us for the opening keynote, βLetβs Get Physical: Enterprise AI in the Real World,β featuring Niantic Spatial CEO Inhi Cho Suh.
Explore our full AES activation, including an exclusive demo party co-hosted by Spexi: hubs.ly/Q04yGsrY0
#PhysicalAI #SpatialAI #AI
Niantic Spatial π retweeted
reality. computable.
a short film i built inside a high-fidelity real-world gaussian splat with astra in a couple hours, showcasing the work we're doing @nianticspatial to make the physical world computable for machines.
π: leake street arches, london.










