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A relatively faithful port of the Guild Wars 2 event, Mad King’s Labyrinth on VRChat!
A maze in the Mists‚ full of Halloween creatures‚ Haunted Door events‚ Carving Pumpkins‚ and Raw Candy Corn veins 👻
Mad King Thorn, Palawa Joko, and Bloody Prince will be added later 🎃
World: Guild Wars 2 | Mad King's Labyrinth By NinePsi | 257.86 MB ⤵️
vrchat.com/home/world/wrld_f…
🥽 NinePsi 💻💿 retweeted
Just a recap of all the things coming to VRChat Avatars SDK:
- High Fidelity Native Face Tracking (includes viseme dampening, blendshape sets, and parameter behaviors)
- Advanced Contact Proximity Parameters
- Material Contacts
- Action Drivers
- Variable Width Avatar Parameters (and Name Mapping)
- VRC Constraint Smoothing
- Updating VRC Raycast that can hit other players ("Player" layer)
This is arguably the largest amount of features coming to the Avatar SDK ever since physbones/contacts came out. I will be reposting all the cool stuff fellow creators are making with this new tech!
🥽 NinePsi 💻💿 retweeted
不毛の大地を駆け抜ける爬虫類Akyo
多少の乾燥地帯位なら生き残れそうな見た目❣😄
🏜️#Akyo
Kingdom of Ashe| v1․22
By NinePsi
535.48 MB
⬇️
Microsplat mats in poiyomi as an additive texture. Totally unnecessary, but I wanted it for funny effects since most of my guild wars exports will be utilizing poiyomi, and microsplat is very intuitive to me~
“you are currently losing to somniumvr” is the funniest sentence i have ever read, as if there’s anything to lose to when it comes to that platform
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🥽 NinePsi 💻💿 retweeted
The forbidden path begins with ice magic.
Aren’t you forgetting something important?
Follow the northern light.
The forbidden path begins with ice magic.
Aren’t you forgetting something important?
Follow the northern light.

































