
i make art and videogames / Enviroment 3D artist OPEN TO WORK// PREV: @tequilaworks @companiongrp @EverguildGames + independent / |ESP/ENG|
Granada, España
Joined November 2019
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Heres my remake of my first ever attempt at stylized 3D! Just a barrel 🤠
Handpainted-ish PBR, rendered in Unreal Engine 5 + Albedo only screenshots
Never stop modeling guys!💨💨💨💨
Ana/Nitax retweeted
Replying to @NitaxPSD
I know I’m cooked when I see senior artists with rocking portfolios looking for a job 💀
Ana/Nitax retweeted
I think I fucked up.. this is looking so much better with a dark bg 🧍♀️
I did some handpainting to shake the dust off :3
ArtStation link: artstation.com/artwork/egJKx…
Ana/Nitax retweeted
Keep lighting street lights! they are your best ally; they keep the city safe and recharge your backpack light. At the end of the day, Lamplighters can only kill what they can see... #indiedev #gamedev #yokohamanights #screenshotsaturday
Ana/Nitax retweeted
Rewriting rendering system for my Dreamcast game and I broke something...
The result looks pretty interesting and creepy... But the cat PS1 is killing me. 😹
Ana/Nitax retweeted
Watch the teaser here: youtu.be/04cPrprfH_8
Ana/Nitax retweeted
The teaser trailer for my indie animation project, The Magical Adventures of Gizmo and Oz, is finally here! ✨
Ana/Nitax retweeted
company loyalty died a long time ago and i need people to understand that sooner
After laying off Battlefield 6 devs, EA pays its CEO $38 million because Battlefield 6 did so well pcgamer.com/gaming-industry/…
Ana/Nitax retweeted
That's a fake helmet but the real originals can be fun or creepy in different ways
This quoted post is unavailable.
Ana/Nitax retweeted
I’m happy to share my new video with N-hance School!
In this video, I go through the full texturing process of a stylized dagger in Substance Painter using only the SimpleDiffuse.🌟
Youtube: youtube.com/watch?v=Jl0KTJRu…
#3d #3dart #handpainted #substancepainter #stylized @nhance_school @shabik3d
See how @larianstudios and @unit_image created the gruesome trailer for Divinity using photogrammetry and motion capture.
Ana/Nitax retweeted
An example of armor as a storytelling device.
Cole's armor is a bunch of rusted, mismatched, ill fitting pieces. A bit much, but you immediately understand he has no money for a custom suit.
In the next episode, he doesn't even have a page carrying his banner.
Ana/Nitax retweeted
mate's a gift to humanity
I just released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models.
#gamedev #indiedev #gamedevtools #itchio #indiegame








































