
ALT Embodied heuristic learning must balance strategic adaptation with the preservation of previously successful behavior. Local repairs may leave structural failures unresolved, whereas broader revisions can introduce regressions that are costly to detect through repeated environment interaction. We introduce SCOPE (Selective Certification Of Program Edits), which uses failed and successful executions as complementary evidence for program revision. Frontier-guided program search annotates a shared diagnostic graph with execution evidence to distinguish supported progress from unresolved checks. Selective behavioral certification uses stateful API replay to restore recorded responses and mutations, checking whether edits preserve selected historical successes. Diagnosis and certification feedback, supplemented by sparse environment diagnostics, guide consecutive repairs across configurations. SCOPE outperforms the strongest baseline in both simulation and real-world tasks. On LIBERO-PRO an

ALT Heterogeneous robot teams enable complex, long-horizon tasks by combining complementary sensing, mobility, and manipulation capabilities across multiple embodiments. Yet existing systems struggle to retain execution-time corrections as reusable experience, maintain task-relevant context memory across space and time for reliable handoffs, and explicitly represent the inter-robot dependencies required for structured collaboration. In order to address these challenges, we present InstAgent, a recursively self-improving (RSI) Agent Operating System for heterogeneous robot collaboration. InstAgent organizes team behaviors as agentic behavior trees (BTs) that explicitly model capability assignment, inter-robot dependencies and handoff checks. The RSI mechanism updates these collaboration programs from execution feedback and preserves successful revisions for reuse in future tasks, while shared multimodal spatio-temporal memory provides context for planning and handoff validation. Experiments

ALT Navigation in GPS-denied environments is commonly based on magnetic maps, which are used to correct trajectory drift and enable relocalization. However, such navigation systems suffer from a strong dependence on magnetic maps that are complex, heavy, and costly to construct. Bio-inspired magnetic navigation (BIMN) does not rely on magnetic maps, making it simpler and more frugal. In this paper, we present a gradient descent BIMN method based on the Rao-Blackwellized particle filter (RBPF) for local gradient estimation. We show that magnetic navigation can be performed without magnetic maps, as gradient descent naturally attracts the system toward the destination, resulting in a simple and memory-efficient approach.

ALT Space robots must interpret tasks and act despite unfamiliar dynamics, difficult sensing conditions, and limited opportunities for human intervention. Foundation models offer reusable perceptual and behavioral knowledge, but their value depends on how that knowledge reaches physical execution. This critical review follows space-specific requirements through perception, prediction, planning, and action to deployment and validation, emphasizing orbital manipulation and proximity operations. Terrestrial comparisons establish benefits of particular pretraining stages and model interfaces; their transfer to space dynamics and constrained onboard operation remains insufficiently tested. Event cameras offer timely motion observations across strong illumination contrasts, while spiking neural networks provide possible routes to sparse local computation. We examine how sensor degradation, state estimation and computing choices affect feedback and recovery. Higher action throughput need not yiel

ALT Vision-language-action (VLA) models and world-action models (WAMs) have emerged as promising approaches to robot learning and control. These models integrate multimodal perception and action generation, but differ in their architectures, output representations, and learning objectives. In this paper, we present a unified, architecture-agnostic probabilistic formulation for embodied foundation models based on stochastic kernels. Our formulation has two key components: (i) we characterize embodied foundation models through conditional output distributions and action-realization kernels, which together induce task-conditioned robot policies; and (ii) we connect pretraining and post-training to policy deployment, accommodating model-specific pretraining objectives and offline or online post-training strategies. We instantiate the formulation for OpenVLA and DreamZero, covering autoregressive action-token prediction and joint video-action generation.

ALT For fixed-wing aircraft, reliable localization during approach and landing is critical to flight safety. Visual–inertial navigation is promising, but aircraft navigation also requires integrity: trustworthy outputs and timely warnings when they should not be used. Real approach data are costly to collect, while many visual errors and failures required for integrity algorithm development are difficult to reproduce safely. We present PASS, a trustworthy Precision Approach Simulation System for CAT III integrity algorithm development. In a unified temporal and geometric framework, PASS integrates configurable airport environments, prescribed trajectories, inertial simulation, calibrated stereo images, and continuous runway-relative ground truth. It supports navigation and integrity research through controllable sensor errors and environmental variations, computable visual projection errors, deterministic runway geometry priors, and condition-labeled data for statistical error modeling. We

ALT Vision-language-action (VLA) models are rapidly expanding what individual robots can accomplish, yet many real-world manipulation settings require multiple arms to operate as a coordinated system. Existing approaches organize multi-arm coordination in different ways, including centralized joint policies, high-level task or role assignment, and locally executed policies that react to teammates. However, how complete action-producing VLAs should explicitly interact with one another during action generation remains largely unexplored. We introduce VLA-Fabric, which organizes one complete VLA per arm while preserving local perception and action ownership, and enables coordination through learned interaction across policy boundaries. We first systematically study where such interaction should occur, how peer information should be aggregated, and how the interaction should be learned, revealing complementary coordination functions spanning shared context, peer-specific latent information, an

ALT The physical world has continuous state and action spaces, yet robot planning often benefits from hybrid discrete-continuous formulations that explicitly expose combinatorial structure, such as contact modes or discrete primitive actions. Existing methods typically rely on human-defined symbol sets or symbols derived from language supervision, without asking what makes a symbol computationally useful. In this paper, we take an inference-algorithm–centric view to define usefulness: a good symbol should expose the discrete commitments that simplify solving the original planning problem. We first introduce the concept of solver-sufficient symbolization by studying finite-horizon piecewise-affine systems, for which solver sufficiency can be precisely characterized, and develop a counterexample-guided algorithm for symbol invention. We then extend this principle to invent symbols for optimization objectives parameterized by general neural networks as energy functions, showing that solver-su

ALT Generative policies can synthesize robot behaviors, yet controlling and editing them through diverse spatiotemporal references remains challenging. In the real world, human intent requires robot behaviors that satisfy constraints on where, when, and how actions are executed. Our key insight is that spatiotemporal control references, such as keypoints, flows, orientations, and keyposes, can be viewed as partial specifications of the same temporal Cartesian action space. We introduce the MAP (Masked Action Space) interface to unify these action references and formulate controllable manipulation as an action inpainting problem. Our Inpainting Policy (IP) reconstructs missing action dimensions of the end-effector, combining progress-guided alignment with multi-mask training to support unseen action-constraint combinations. We further adopt a training-free RePaint variant that iteratively inpaints the action during denoising to reduce control error. On ManiSkill and LIBERO-10, our policy ac

ALT Achieving precise terminal position and heading alignment remains a significant challenge for learning-based mobile robot control. Recent vision-based learning methods have shown promise for precise target-relative control and generalization to unseen environments with pretrained visual encoders, but general-purpose visual representations are not specifically designed to capture the fine-grained spatial differences between current and goal views required for precise control, and real-world demonstrations combining millimeter-scale terminal accuracy with zero-shot transfer across environments remain limited. To address these challenges, we propose Geometric Representation Conditioning for Precise Visuomotor Policy (GR-VIP), a goal-conditioned visuomotor policy that leverages a visual encoder pretrained for relative camera pose estimation. Rather than using the final relative-pose estimate, GR-VIP conditions action prediction on the dense relational features produced before pose regressi

ALT Low-cost passive leader arms enable scalable data collection for imitation learning, but their lack of restoring forces leaves redundant joints unconstrained, yielding highly inconsistent joint-space trajectories. We address this with a low-cost passive joint module (an adjustable mechanical clutch and a 3D-printed spiral spring) that pulls each joint toward a user-defined neutral posture. This passive restoring force acts as a physical prior equivalent to joint-space L₂ regularization (“Hardware-as-Regularization”), improving kinematic consistency with shorter completion time than an unregularized arm and preserved movement smoothness. Experiments show substantial variance reduction over a naive passive arm, trajectory consistency on par with an active virtual spring of the same actuator class, and substantially higher downstream success rates (e.g., 73.3% vs. 36.7% on Block Stacking); a stiffness sweep shows consistency degrading monotonically as stiffness decreases, confirming that

ALT Vision-language-action (VLA) models have shown strong promise for generalist robotic manipulation, but their inference cost remains a major bottleneck for real-time control. This limitation is especially pronounced in flow-matching VLAs such as π₀.₅, where the action expert is evaluated repeatedly during iterative denoising. We introduce MambaAct, an efficient Mamba action expert for flow-matching VLA policies. MambaAct retains the pretrained visual-language prefix encoder of π₀.₅, while replacing its transformer-based action expert with a compact Mamba-based action expert. Within this expert, Mamba serves as the action mixer that models dependencies across the noisy continuous-action sequence. To preserve visual-language conditioning without repeated token-level cross-attention, MambaAct uses a lightweight Context Compressor to map Vision-language model (VLM) prefix tokens into a compact conditioning signal that gates and modulates each Mamba action block. MambaAct uses a 10× smaller

ALT Contact locations and interaction forces are critical for contact-rich robot manipulation but are often ambiguous from vision alone. Measuring them on robots requires specialized tactile hardware and platform-specific data collection, which keeps robot tactile data scarce. Human egocentric video is far easier to scale but lacks touch. Recent predictors trained on egocentric recordings paired with tactile-glove measurements can predict this missing signal from video alone. These predictors, however, remain confined to human hands, which differ from robot hands in appearance and tactile layout. We present Ego2Contact, which learns a visual-tactile prior from human interactions and transfers it to robot hands. Its predictor fuses temporal scene context with hand-local visual features to infer bimanual tactile fields from the RGB video. Anatomical region correspondences align varying robot tactile layouts with the predictor's canonical grid, turning robot measurements into fine-tuning targ

ALT A robot swarm covers a building faster with more robots, but the map is only as complete as the space the robots have physically visited. We target the amount of an unknown building a decentralized swarm knows at each instant, ahead of physical coverage. SenseSwarm serves a lightweight learned map predictor on the swarm's shared occupancy map and folds the predicted structure back into a stigmergic guidance field. Its 709K-parameter predictor is fine-tuned on the swarm's own multi-front observations, which we show is necessary: a single-robot predictor collapses on such views. We build a benchmark of twelve real building floors from HouseExpo, HKUST, and KTH, up to 24,000 square meters, and run 1,620 simulations across nine coordination methods, swarm sizes 32 to 512, and three seeds. On physical coverage the swarm is near parity with a greedy frontier planner, as expected. On map reconstruction, every non-predictive baseline needs 1.3 to 1.9 times longer to reach an 80 percent known m

ALT Autonomously navigating off-road terrain at high speed demands accurate control, which often relies on dynamics models that capture complex interactions between the robot and terrain. In off-road regimes, terrain interaction is a major component of the vehicle's dynamics. Prior work attempts to capture this effect by training learned models of the vehicle's dynamics, conditioned on its perception of the local environment. However, said conditioning is often overly simplistic, ignoring the spatial structure of the dynamics problem. Our approach, SpatialBEV, exploits this spatial structure. At each step, we query the bird's-eye-view (BEV) features around the predicted state, conditioning the next prediction on current geometric and semantic cues. We additionally present a benchmarking approach that mines a dataset's most difficult scenarios. On datasets collected across seasons, SpatialBEV reduces prediction error by 17.1%, compared to physics-based and learned baselines. We further eval

ALT Generalist robot policies offer strong behavioral priors, but achieving deployment-level reliability and throughput remains difficult. Reinforcement learning (RL) can improve these policies, yet its effectiveness is constrained by the cost of online interaction. Existing methods adapt frozen flow-matching policies by treating noise space as a continuous action space. We show that this behaviorally unstructured space makes exploration inefficient, often preventing these methods from extracting meaningful learning signals on challenging tasks. We introduce AnchorQ, which enables coarse-to-fine policy improvement through a structured, refinable latent action representation. At each decision step, AnchorQ uses flow reversal to map reference behaviors to state-conditioned latent anchors, samples local particles around those anchors, and applies value-guided sampling to explore promising refinements. Our analysis shows that anchors reduce identification complexity at the cost of support bias

ALT Manipulating deformable objects toward desired 3D configurations is a fundamental capability for robots operating in unstructured physical environments. However, as the range of possible initial and target configurations grows, goal-conditioned deformable manipulation requires a robot to infer increasingly diverse manipulation behaviors in addition to precise continuous actions. We introduce DefFlow, a framework for goal-conditioned manipulation of deformable objects toward a broad range of 3D configurations. DefFlow learns from demonstrations by jointly predicting the goal-conditioned 3D point flow of the robot and deformable object. We show that this formulation better captures both the manipulation decisions, such as when and where to grasp, release, or re-grasp, and the precise continuous motions required for goal reaching, rather than predicting only the robot flow. Across rope, granular-media, and cloth manipulation settings with diverse initial and target configurations, DefFlow

ALT Robot manipulators often come into contact with rigid objects when performing work. This imposes physical constraints on their motion. Simultaneous force & motion control was developed to regulate contact forces commensurate with these constraints, whilst projecting motion control in to the orthogonal, unconstrained directions. This is typically formulated in the task coordinates, i.e. operational space, then mapped to joint torques to command the robot. However, most constraints on the robot control, such as joint limits, collision avoidance, singularity avoidance, etc. are naturally expressed in generalised coordinates (joint space). Thus, formulating the control problem in task space makes it difficult to guarantee control feasibility. In this paper Gauss' principle of least constraint is used to solve the control as a quadratic programming (QP) problem in generalised coordinates. It is shown that the theoretical solution to this problem produces the correct constrained dynamics for

ALT Reliable vision-and-language navigation (VLN) requires not only understanding instructions but also determining whether and how a robot can physically execute them. However, existing VLN benchmarks typically assume executable instructions and focus on long-horizon tasks. This leaves body-dependent local execution, including passability and collision-free execution, largely unexamined. Evaluating these factors within long-horizon tasks would entangle local physical execution with task planning and long-term spatial memory, making navigation failures difficult to attribute. We therefore focus on grounding local navigation commands in executable motion under environmental and robot body constraints. We present PASS-VLN, a passability-aware local-command VLN benchmark and model. The benchmark holds the scene, instruction, start pose, and reference route fixed while varying robot body width, requiring target completion when the instructed passage is feasible and stopping before blockage oth

ALT Precise pedicel-targeted grasping in strawberry harvesting remains a critical bottleneck due to the pedicel's small diameter (1.3-3 mm), color similarity with surrounding foliage, and precise force control required for clean abscission zone detachment. As a market-grade crop, strawberry aesthetic value makes bruise-free pedicel detachment essential over direct fruit grasping. Classical approaches struggle to unify vision models, motion planning, and contact manipulation into a robust framework, particularly in occluded canopy environments. Therefore, this work presents a visuomotor imitation learning pipeline for pedicel-targeted strawberry harvesting that unifies perception, motion planning, and contact manipulation from collecting human teleoperation demonstrations, training an Action Chunking with Transformers (ACT) policy with a ResNet-50 visual backbone, and deploying the learned policy autonomously on a Jetson AGX Orin edge platform at 15 Hz. The trained policy achieved consisten
