Overdraw Games retweeted
1 idea, 2 friends, 3.5 years later. 1.0 of Rogue Monster Rush is now available on Steam, after a year in Early Access - If you’re into Tower Defense games please check it out.
Thank you to all our friends, family, and industry people who’ve helped us along the way. GLHF 👻🤙🎮
Overdraw Games retweeted
If you didn't have enough with our own demo dropping this week...here's the double combo! Play LUCID DEMO NOW on Steam!
Indie devs should... SUPPORT OTHER INDIE DEVS! 💗💗💗
Overdraw Games retweeted
Hey Twitter,
I've been working solo on a simple paper plane game called 𝗣𝗮𝗽𝗲𝗿 𝗦𝗸𝘆
Help me get closer to launch, wishlist now!
👉s.team/a/1617230
#indiegame #3D
Overdraw Games retweeted
Cinematic puzzle platformer RECUR officially announced.
Wishlist here: store.steampowered.com/app/2…
#indiegames #indiegame #indiedev #steam #platformer #indies
Overdraw Games retweeted
お知らせです
9/24にCGWORLD MASTER CLASS ONLINE にて魔法エフェクト制作のアプローチについて講義させていただくことになりました
動画にあるような魔法エフェクトを作る際に、自分が考えていることについて色々とお話しさせていただきます
よろしくお願いします🙏
cgworld.jp/special/mastercla…
Overdraw Games retweeted
Aero GPX is OUT on Steam in Early Access! The wait is finally over!
See you on the starting grid!
Overdraw Games retweeted
Of all the God shorts, I had the most fun on this one! push some fun new boundaries with DeRez FX and lumen contribution and intra particle collisions (shoutout to @OverdrawXYZ for having some great reference material to inspire)
youtube.com/watch?v=R55ftyxx…
Overdraw Games retweeted
Niagara Fluids 完全に理解した(
A custom #Niagara setup that I couldn't have done without the NeighborGrid3D tutorial by @OverdrawXYZ . Go watch it! #UE5 #UnrealEngine #realtimeVFX
Overdraw Games retweeted
" GPU Run-time Procedural Placement " making of is available.
Tried to include the main 'idea' and the process behind it.
You can read it here: buff.ly/3HtKdEP
I'd love to hear any feedback or suggestions you might have!
#gamedev #madewithunity
Overdraw Games retweeted
#UnrealEngine5 #UE5 #gamedev #realtimeVFX
🥳It's out!!! youtu.be/O2BLqPK5SLg
Here's a 30min-long demo of my custom waterfall generation tool, PLUS almost 1h30 of a thorough technical breakdown and tips & tricks on all the cool UE features that allowed me to build this!
Overdraw Games retweeted
I just released Flecs 3.2.9! 🎉
Highlights:
- New query features for working with entity graphs
- Better ergonomics for event APIs
- Performance improvements! 💨
github.com/SanderMertens/fle…
#gamedev #indiegame #videogames #IndieGameDev #indiedev #indiewatch #ecs #flecs #gaming
Overdraw Games retweeted
The blackhole is an HLSL ray-marching shader, built following the amazing @OverdrawXYZ training course (thank you!), to create a physically accurate gravitational lensing effect,
I then made my own changes and adds to bring it as close to Gargantua as possible for me in Unreal!
Overdraw Games retweeted
Just finished @OverdrawXYZ course on black hole rendering. A great way to dive into some HLSL programming in UE5 with ray marching and volumetric rendering.
If you are an astronomy (or an Interstellar) fan, I can't recommend highly enough!
artstation.com/artwork/Xg3dK…
Overdraw Games retweeted
My first Blazor app!
Ever struggled to figure out all the possible combinations of tiles you need to put together for autotiling? This tool answers that question for a variety of cases, with visualizations.
boristhebrave.com/permanent/…
Overdraw Games retweeted
Game devs -- Is this enough Finishing?
#indiedev #WIPwednesday

ALT GAME DEVELOPMENT MAP rough sketch v2 CLOUDS OF INFINITE IDEAS Prototype Rain Land of Confusion Couldn't figure out what the game was Clearing of Clarity Lost caverns of depth & complexity Game got too complicated (or muddy) Swamp 6 times CONTENT MOUNTAIN Ran out of energy (or money) Finish line feels close, but ... Finishing many times Unknown unknowns Fear of failure or fear of success Final Stretch SHIP IT From the author of How to Make a Video Game All By Yourself The #1 Amazon bestseller! Get the paperback or eBook valadria.com @richtour
Overdraw Games retweeted
A real-time camera flight over my favorite (fully #generative) simulation that I've made.
YouTube: youtu.be/YbIBTCOcGcM
#generativeart #cuda #artificiallife
























