RT @TynanSylvester: Astra can finish RimWorld all by itself. This is an inflection point in AI capability.
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PSJ Maps - AKA Paul retweeted
RimWorld - Anomaly is out!
In this horror-themed expansion, face invisible hunters, mad cultists, shambling undead, and crushing darkness. Capture entities in your containment facility. Conduct psychic rituals and awaken an evil machine god.
Steam: store.steampowered.com/app/2…
RimWorld - Anomaly expansion | Out now
A horror-themed expansion inspired by classics like Cabin in the Woods, The Thing, The Cthulhu mythos, and Hellraiser.
PSJ Maps - AKA Paul retweeted
Played around some more with #GODOT & got tilesets, collisions, simple AI nav mesh and AI bot generation added thanks to lots of @NathanGDQuest tutorials
One step closer to Spacehulk @WerdnaKcep
Took me 30mins to record and find a way to convert webm videos for here!
#gamedev
PSJ Maps - AKA Paul retweeted
❄️To snowy peaks with you I long to flee.
❄️Where mists enshroud in mystery's embrace.
❄️Together gazing at the pure white sea.
❄️In awe of winter's soft and silent grace.
PSJ Maps - AKA Paul retweeted
"Three iced tea-based cortados minus milk add lemon for Gilear!?"
Caramel Cortados For Bad Kids, now at diceenvy.com/products/carame… ☕
#dice #rpg #dnd #diceaddict #newdice #dimension20 #lemonyogurt
PSJ Maps - AKA Paul retweeted
Maps, abandoned churches and villages...
H-HB pencil, Unipin Pen 0.05-0.1 and Winsor and Newton watercolor on paper then scanned. Made between 2021-2023.
Have a nice day everyone. 🗺🏰🧭
ko-fi.com/morenopaissanmaps
PSJ Maps - AKA Paul retweeted
Well it's something...
A time-lapse of the start of a small A5 sized dungeon; something for my LotR #dnd group to stumble upon at some point.
If you like maps, check out the extensive array of videos produced by @SoundPukeyGirl - the inspiration for this idea
❤️ = More maps
PSJ Maps - AKA Paul retweeted
Solo RPG Treasure Generator
💰 240 old bronze pieces (worth 12 gp)
📿 A Mithril Torc (worth 150gp)
💎 A Bloodstone Gem (worth 50gp)
🍹 Potion of Healing
🪄 Wand of Sleep
🟢 An Emerald (worth 70gp)
(Ugly but functional)
rpg-tools.pauljoyce.co.uk/fo…
PSJ Maps - AKA Paul retweeted
Elder Drake added for scale added in top left, @dkabq8
rhoringhad.blogspot.com/2024…
New Request: Add NPC ideas below the blog post, and I’ll sketch a bunch of headshots of them :)
PSJ Maps - AKA Paul retweeted
Closer look at my sci-fi landscape fantasy map that I shared earlier. Hopefully this gives you a better view of the trees I included.
PSJ Maps - AKA Paul retweeted
I’m experimenting with more of a Sci-Fi landscape and how to draw something that looks more…otherworldly, than your traditional fantasy map.
What do you think?
PSJ Maps - AKA Paul retweeted
The Roaring Pit
🔴 Zombies
🔴 Poisonous Gas Traps
🔴 Hidden Treasure
🔴 Fungai Folk
🔴 Orcs
🔴 Chaos Lords
#rpg #foursgainstdarkness #solo #soloRPG
PSJ Maps - AKA Paul retweeted
A lonely mountain, clutched by mist
An aching heart & lips never kissed
Our heroes journey is never done
Underneath the shadow of the Whispered One
Convergence of Whispers continues tonight
#dungeonsanddragons #DnD #dnd #dnd5e – at East, England
PSJ Maps - AKA Paul retweeted
According to Gary Gygax, a significant number of hit points, especially at higher levels, represent skill, luck, and magical forces.
I especially like that Gary says it would be "...ridiculous to assume that even a fantastic fighter could take that much punishment", when comparing a theoretical 10th level fighter with 95 hit points to that of four war horses or an equivalent 18 Hit Die monster.
1E AD&D PHB on Character Hit Points —
"Each character has a varying number of hit points, just as monsters do. These hit points represent how much damage (actual or potential) the character can withstand before being killed. A certain amount of these hit points represent the actual physical punishment which can be sustained. The remainder, a significant portion of hit points at higher levels, stands for skill, luck, ond/or magical factors. A typical man-at-arms can take about 5 hit points of damage before being killed. Let us suppose that a 10th level fighter has 55 hit points, plus a bonus of 30 hit points for his constitution, for a total of 95 hit points. This is the equivalent of about 18 hit dice for creatures, about what it would take to kill four huge war horses. It is ridiculous to assume that even a fantastic fighter can take that much punishment. The same holds true to a lesser extent for clerics, thieves, and the other classes. Thus, the majority of hit points are symbolic of combat skill, luck (bestowed by supernatural powers), and magical forces."
PSJ Maps - AKA Paul retweeted
Time to Draw the Dungeons!
Finished these additions to the Graxworm Megadungeon last stream, so we're on to something new today!
I stream my mapping every Mon/Wed/Fri from 1-4pm Eastern.
Please drop in!
twitch.tv/dysonlogos





























