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Joined April 2012
Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)Photo by Paco - パコさん (@PacoCyborg)
Paco - パコさん retweeted
New for #3DO owners: the 3DO ODE Menu, a replacement menu for @flxel's FZ-1 ODE, XPort and most clones. Box art, favorites, recently played, multi-disc auto-queue, quick browsing of big folders, plus a one-click Cover Maker. Free on GitHub: github.com/thgill/3do-ode-me… ♥️
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He obtenido esta bonita colección de Gamepro! Son del año 89 al 92, faltan varios números pero las que están en el lote están muy cuidadas 🤩
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Paco - パコさん retweeted
I guess it was only a matter of time before someone threw an LLM at Fixel's 3DO ODE menu software and reverse-engineered it. I definitely gotta give this menu replacement a go. github.com/Scyllinice/oh-my-…
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Paco - パコさん retweeted
My #NeoGeo port of Cho Ren Sha 68k. Recorded from my MVS board. Goes through power up, eye catcher, title screen and gameplay. I've massively optimized the x68000 original to run fantastically on the Neo Geo.
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Lunch time challenge
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Joya de juego! Razing Core de @badcomputer0 para SMS. Shooter frenético y con Jugabilidad perfecta. Apoyemos al team de desarrollo!
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Paco - パコさん retweeted
Fujitsu Micro 7 in the Japanese horror anthology, Nighty Night (1986)
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Paco - パコさん retweeted
Cho Ren Sha 68k port to the #NeoGeo One of the many updates I am making to it is multiple display modes. Supports Yoko and both cw and ccw Tate modes. Other options include: CRT Overscan setting, Turbo fire, MVS coin mode (and dip switches) and saving to mem card/backup ram.
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Paco - パコさん retweeted
The artwork of Tiger-Heli used for advertising the #Famicom release in Japan. Restored by removing text/logos, taking quite some creative liberties to remove a huge black bar at the bottom, applying the usual clean/retouch process without upscaling. No clue on the artist.
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🏁 F-1 Dream (PC Engine, 1989) is now fully playable in English! Fan translation patch is out: story, menus, mechanic screens, and track descriptions are all in English. IPS patch 👇 github.com/pacocyborg/f1-dre… #PCEngine
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Paco - パコさん retweeted
😈 DOOM NEOGEO MVS/AES Today i'm finally revealing my DOOM MVS/AES fan project. 🎥 MVS Attract-Mode ✅ 📺 MAME + Scanlines ✅ 👀 OG MVS/AES Hardware (follow-up) 🤖 Built with AI — Claude Code ✅ #NEOGEO #DOOM #AI
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Paco - パコさん retweeted
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Paco - パコさん retweeted
特別に見せてもらっちゃった✨
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Paco - パコさん retweeted
Chase HQ comes to the #MiSTerFPGA courtesy of @bazset_
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Paco - パコさん retweeted
Ghost Sweeper Mik​ami - The Excorcist with a Nice Body - English Translation (Complete) (SNES) Added romhack.ing/database/content…
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Hellhound (ヘルハウンド) en X68000, sonando por MIDI con una SC-55 🎹 Es un shooter de 1994 del grupo doujin BREAKTHROUGH que se vendía por las máquinas TAKERU y años después se liberó gratis. La música se escucha muy distinta con un módulo Roland. #X68000 #SC55 #RetroGaming
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Aquí echando cafecito
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Paco - パコさん retweeted
El 3 de octubre daré una charla irrepetible con Toshinari Oka, programador del Metal Gear 2. Destriparemos el código del juego: os contaré cosas que he descubierto tras desensamblarlo y Oka-san nos dará el contexto real de la época. Se agradece retweet symposium.uoc.edu/148424/pro…
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