
Web & AI-ready 3D assets you can recolor, resize, remix. Compatible with Three.js, Unity, Godot, Unreal, and any glTF-friendly engine. By @lucas_martinic
Joined July 2026
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📦 NVIDIA did it first, now we are releasing 2,600+ free game-ready 3D models (+200 each week). For good.
🎛️ Each model is a program, with parameters you can tweak to customize look, state, season, color, wear, etc.
All thanks to the $500,000 in funding we received from @xprize and @GeminiApp and all of our early individual funders, thank you all!
Go build.
polyfork.dev
NVIDIA just put 2,575 simulation-ready 3D assets on Hugging Face 🤯
A 472GB collection covering everyday objects, tools and industrial equipment.
It’s called NVIDIA SimReady Assets. The models include physics settings and semantic labels for use in simulated environments.
- Train robots to pick up and move objects
- Build virtual factories and warehouses
- Generate labelled training images
- Populate 3D scenes with ready-made objects
Useful for robotics research, digital twins and anyone building detailed virtual environments.
Download the collection below 👇
Big news! Polyfork received $500,000 in prize funding from @xprize + @GeminiApp and we are freeing up all of our low-poly assets. For good.
2,600+ FREE 3D models. +200 new ones a week.
- Each one is a @threejs program with parameters and can be modified, extended, customized.
- Downloadable in every format: .obj .fbx .glb .usd
- For every engine: Unity, Godot, Unreal, Web, etc
Thank you to all our early backers too ❤️, you will retain exclusive access to our newest HD model tier (hi-poly textured models) and the newest features.
Browse here: polyfork.dev/assets
Let's go build!
Turn the knobs on all three here -> polyfork.dev/try?a=globe-gas…
🎛️ 3 new downloadable, remixable models in the Día de Muertos kit: Bougainvillea Wall, Cast-Iron Plaza Bench and Papel Picado String.
Every model is a small program. Change it with sliders or hand it to an AI, then drop it into @threejs, Unity, Godot, Blender or any glTF engine.
#lowpoly #3D #threejs #gamedev
Drag the Papel Picado String around without leaving X -> polyfork.dev/x/papel-picado-…
🎛️ 3 new downloadable, remixable models in the Roadside Americana kit: Counter Stool, Fruit Stand and Reflector Post Run.
Not fixed meshes: each one is a small program, editable by slider or by AI, and it imports into @threejs, Unity, Godot, Blender and any glTF engine.
#lowpoly #3D #threejs #gamedev
Drag the Reflector Post Run around without leaving X -> polyfork.dev/x/reflector-pos…
Drag the Cantina Table around without leaving X -> polyfork.dev/x/cantina-table…
Turn the knobs on all three here -> polyfork.dev/try?a=honeybee-…
Polyfork retweeted
Opus 5.5 built me an app to freeze time ⏳
End to end, from scratch. Claude Code installed everything I needed on my new MacBook Neo:
- Unity 6
- Unity CLI
- Pico CLI
Then it went ahead and built the first iteration using headless versions of every program involved (no UI), built the .apk, installed it on my device (new Pico headset), and told me it was “ready for you to test.” I was 🤯
🎛️ 3 new downloadable, remixable models in the Research Lab kit: Reagent Bottle Shelf, Glovebox and Under-Bench Drawer Cabinet.
Not fixed meshes: each one is a small program, editable by slider or by AI, and it imports into @threejs, Unity, Godot, Blender and any glTF engine.
#lowpoly #3D #threejs #gamedev
Turn the knobs on all three here -> polyfork.dev/try?a=reagent-b…



