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We on the Project 17 team have been working hard to put together something amazing for the community.
We're excited to announce Project 17: Point Insertion.
project17vr.com/
youtu.be/wCcomuDoWhk
Happy 20th to the game that's inspired thousands, if not millions (so far)!
You didn't think we'd let such a special day pass without a little bit of news, did you? Check out our latest blog post that marks the occasion:
blog.project17vr.com/111624.…
Project 17 Official retweeted
Pulse Rifle for @hl2rtxofficial
more on > artstation.com/artwork/1N8xq…
We've been very, very busy. Take a look at what we've been up to over at @hl2rtxofficial:
youtube.com/watch?v=R0-F8sPp…
Project 17 Official retweeted
You guys are in for a real treat again today - a solid showcase of knockout assets, in this week's showcase!
In this post, Yahor Kozhukhau, Matthew Vegh, Nagy Martin Gabor, and Aidan Hastie!
We want YOU in these showcase posts - so apply at hl2rtx.com!
Project 17 Official retweeted
We're back showing you some great work from our team!
In this post, Robin Tomar and Michael McCormick!
Help us bring Half-Life 2 to an all-new level of fidelity; apply at hl2rtx.com!
Project 17 Official retweeted
Another look into a path-traced world with today's asset showcase!
In this post - Evan Yao, and Michael McCormick!
Do your bit to get HL2 looking better than ever - apply at hl2rtx.com!
Project 17 Official retweeted
World details galore and some Half-Life 2 staples - this and more in today's showcase!
In this post - Michal Byczko, Michael McCormick, and Daniel Williams!
Help us finish the fight at hl2rtx.com!
Project 17 Official retweeted
From little props to industrial tech - this week's look at HL2RTX's content showcase!
In this post - Michael McCormick and Caspian Fortune!
Pick up your tools and get stuck in at hl2rtx.com!
Project 17 Official retweeted
Replying to @hl2rtxofficial
@hl2rtxofficial Here are some proper renders of the lowpoly model of Fast Zombie (it's the model used in game) Hope you guys like him! #HalfLife2RTX
Project 17 Official retweeted
Gravity Gun for HL2 RTX.
Xen crystal😊
artstation.com/artwork/m89nv…
Project 17 Official retweeted
Our latest showcase in collaboration with @nvidia @NVIDIAGeForce is now available! Take a look at how we've transformed Ravenholm with RTX Remix and our team of capable artists! If you want to get involved, apply on hl2rtx.com!
youtube.com/watch?v=nIE9gQt6…
Very happy to announce a collaboration with @rtb_redux and HL2VR to remaster Half-Life 2 using @nvidia's RTX Remix. We're very excited to work with professionals on such cutting-edge tech.
Read our blog on this news: blog.project17vr.com/082223.…
#halflife #gamescom2023 #indiedev
From the teams behind @Proj17Official, @rtb_redux and HL2VR, we're happy to announce Half-Life 2 RTX, a collaboration with @nvidia_geforce to port Half-Life 2 to their RTX Remix path tracer. Take a look at our #Gamescom2023 reveal trailer: youtu.be/aM_gzfAMdNs #halflife
Look closely and you might find one or two of our remastered assets being used here! 😉
Always a big morale boost to see the community using our work, especially in such a high-tech project!
The first official RTX Source mod is here, and it's mind-blowing...
youtu.be/PNSXKinpD6w
It's been some time, but we're happy to announce HL2:RA Part 5 is now available!
We have an important announcement coming with this release, so check out our dev blog for more info on where we're going in the future.
blog.project17vr.com/070123.…
#vr #gamedev #halflife #source2
Project 17 Official retweeted
Happy birthday HLA! A big, blue toblerone for you.
Been working on this Citadel model for a few weeks with @mddbulldogg within @Proj17Official.
Less GPU melting version: nitter.gq/Proj17Official/status/…
For #HalfLifeAlyx's 3rd anniversary we'd like to thank @Valvesoftware for allowing us to create using their tools.
We're still hard at work, and look forward to sharing more when it's ready. For now, take a peek at our new Citadel, made with @TheParryGod's help.
#Source2 #vr
For #HalfLifeAlyx's 3rd anniversary we'd like to thank @Valvesoftware for allowing us to create using their tools.
We're still hard at work, and look forward to sharing more when it's ready. For now, take a peek at our new Citadel, made with @TheParryGod's help.
#Source2 #vr
What a day! On top of @FMPONE 's Levitation campaign releasing, yesterday the beta of Chiuey's "From Here to There" campaign launched, which we were very happy to help with😉
If you want a sneak peak at some of what's coming in Part 5, check it out: steamcommunity.com/sharedfil…
Some pretty nice substation props you got there 👀
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Congrats to everyone involved in the recent #HL2VR release! It's always exciting to see hard work pay off.
While you wait for our own release, check out the community HL2VR Essentials pack that contains some of our assets made to work with #HL2VR.
github.com/Ashok0/HL2VREssen…
































