Quantum retweeted
proud to announce @4Flowgames - our company for creating high-quality official games w/ familiar faces in the anime dev / rbxdev space - this won't be like the typical corp studio
super proud to found this company alongside my partner @Quantum_36: a prodigy in his field, couldn't think of a better person to work alongside! (1/2)
Showing off the effortless block placement, minimalistic inventory UI, and the satisfying spawn explosion! 💖
#Roblox #RobloxDev #RBXDev
Been working on Blox Wars for a few months now and wanted to show Block Placement, Dropped Items, and the Greedy Mesh system! 😆
#Roblox #RobloxDev #RBXDev
Quantum retweeted
🔥🔥a commission for @Quantum_36 upcoming game Blox Wars!
Hope you liked it!
Likes and retweets are really appreciated! ^^
#Roblox #RobloxDev #RobloxGFX #RobloxGFXC
Quantum retweeted
ANOTHER practice logo! This time it's for @Quantum_36 's game Aether Rush!
Likes and RT's appreciated! 💖
(speedart in thread)
#Roblox #RobloxDev
Quantum retweeted
Logo commission for @Quantum_36, thank you for commissioning me!! One of my favourite logos I've made :) #RobloxDev
Hey everyone, my long-awaited tower defense game: Aether Rush is FINALLY ready for it's official release!
Stop by and use code "RELEASE!" for some starter currency, thank you all for the support during the last few months, enjoy! :D
roblox.com/games/3885697869/…
#Roblox #RobloxDev
Quantum retweeted
Aether Rush by @Quantum_36 is FINALLY ready for it's OFFICIAL RELEASE!
The official release date for the game is...
7th March, 2020
I hope you are prepared. 👀
#RobloxDev #Roblox
Made an Expansion Panel Class to help with the Tower Defense's Inventory UI! 😀
#Roblox #RobloxDev #RBXDev
Implemented an enemy mob system, and improved units with pathfinding and range detection! 😃
#Roblox #RobloxDev #RBXDev
Implemented a unit placement and movement system for my new project tower defense game! 😀
#Roblox #RobloxDev #RBXDev
Created a simulation of hydraulic erosion on a procedurally-generated terrain. 😀
(Before, after)
#Roblox #RobloxDev #RBXDev
Implemented Andrew's Monotone Algorithm to construct the convex hull of a set of 2D points. 😀
#Roblox #RobloxDev #RBXDev
Finally revamped UI framework! Used it to create an inventory menu; will be working on store and setting UI next! 😃
#Roblox #RobloxDev #RBXDev










