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Realtime-CSG is a ‘BSP’ level building tool to rapidly build levels from within #Unity3D #leveldesign #gamedev #indiedev https://nitter.gq/t.co/ZWMwlRYzoL

Joined November 2017
Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)Photo by Realtime CSG (@RealtimeCSG)
With @RealtimeCSG you can rapidly prototype and build 3d levels in real-time for @Unity3d ! You can find it on the @UnityAssetStore assetstore.unity3d.com/en/#!… #AssetStore #unity3d #leveldesign #gamedesign #gamedev #indiedev
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RealtimeCSG is a really cool tool, so I made a short basics guide to get you started. youtu.be/uqaiUMuGlRc via @YouTube #realtimeCSG #gamedev #tutorial #madewithunity
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Just to give people an idea of what's possible with Realtime CSG. This is a scene I've been working on, off and on. This is all brush based geometry (except the statues). Except for the window frame in the bottom right corner, all textures are essentially flat. #coderart
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Is anyone still using Unity 5.6 or Unity 2017.x with Realtime-CSG? Would anyone have a problem with deprecating support for those unity versions?
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Version 1.557 of realtimecsg.com has just been released. It's basically just a workaround around a Unity bug for 2019.2 (Unity can't handle a dot in a filename of a dll) #IndieGame #GameDev #IndieDev #madewithunity #FPS #LevelDesign csg #bsp #mapping #gameart #boolean
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Note that the evaluation version has been removed. It turned out that supporting the evaluation version, with all the issues Unity has with managed dlls that reference the Unity dlls, is just not worth it.
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Frustratingly the evaluation version often had many issues that weren't there in the full version, due to dll issues with Unity. Sorry