Sam Houselander - #GameAudio #SoundDesign (@SamDoSound) header
Sam Houselander - #GameAudio #SoundDesign (@SamDoSound) profile picture

Technical Audio Designer on @huntshowdown Audio Design on #HighOnLife & #Fabledom - Go grab it on EA @ https://nitter.gq/t.co/aWHTqkVUo6 https://nitter.gq/t.co/THGogRuFTS

London/Guildford, UK
Joined May 2020
Release day babbbby - Had a BLAST working on #Fabledom with some incredibly talented people over the past few years. Congrats to all - you made a BEAUT 🥳🥳
After 4 years of hard work, #Fabledom 1.0 is finally available! ❤️🥳👑 It would mean so much if you could give this a retweet and try the game on Steam: s.team/a/1651560 #games #gaming #steamgames
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Sam Houselander - #GameAudio #SoundDesign retweeted
I'm looking to broaden my roster of demo composers for upcoming Fracture Sounds products. If you're a pro at midi mockups and getting sample libraries to sound good, have excelent production chops, and like the idea of getting free libraries, send me examples of your work!
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That's a large number!!
YAY THANK YOU EVERYONE! 😍 💚We have officially sold 100 000 copies of #Fabledom in early access! 💚 If you haven't gotten your copy yet, it will be on sale for one week on #Steam! #indiegame #gaming #SteamDeals
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Replying to @composercarman
Think of how many ad blocker advertisments you must have missed...
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Sam Houselander - #GameAudio #SoundDesign retweeted
Day 1 of #Fabledom is almost over and it went so well, thanks to all players and everyone who reported issues! Here are some player screenshots from our Discord! #gamedev #indiedev
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Replying to @monomoon_sound
I KNOW THAT FEELING!! Had it yesterday too with Little Alter Boy printing a lil pop on every 400+ dialogue render
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Replying to @monomoon_sound
Haha so true. Plus, it's nice to see a full inbox every morning, nothing makes you feel more important
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Sam Houselander - #GameAudio #SoundDesign retweeted
discord.gg/MSpqU2kt There's space here for all game disciplines, but audio is certainly the most busy (while not actually being super busy), and we have nice little meetups and chats regularly. Come and have a look!
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Sam Houselander - #GameAudio #SoundDesign retweeted
Game Audio has the best vocabulary
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Woop woop!!
SO stoked to be able to start sharing the first of these audio dramas with the world tomorrow. They're definitely one of the most ambitious things I've been involved in. Big thanks to @SamDoSound for the huge help on episode 1!
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Replying to @AffordableNatr
the silenced PP6 still one of my fav gun sounds to this day - pewww peww
My 8 year old self and my current self can't contain my excitement. I challenge anyone to some Facility proximity mines only 💣💣
25 years after its original release, experience GoldenEye 007 faithfully recreated for Xbox consoles. Includes achievements, 4K resolution and a smoother framerate – even in split-screen local multiplayer! Coming soon to @XboxGamePass.
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