Sam Gage (@Scampleton) header
Sam Gage (@Scampleton) profile picture

Done here for now https://nitter.gq/t.co/RuV9tAzBVd

Joined June 2014
Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)Photo by Sam Gage (@Scampleton)
Slowly realising the navigation system I'm having to write for this VR locomotion plugin is whole other plugin... are there still no decent alternatives to Recast in @UnrealEngine? All I really need is to be able to delete islands and differentiate between walls and ledges.
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If I do... do I name it Enroute? Or Entrails...
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Today I passed my driving test then wrote this function. 1/3
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Movement is scaled to decrease the distance to the Target Location (175% if moving toward and 50% if moving away in the example above). Below are two examples with the away scale set to 0% and 100% (note that with 100% all points are bound to the circle): 3/3
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Here it is running. The white sphere is the target, the black sphere is trying to close the gap. 4/3
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Nice as it is having a desktop kitten, I've hit the point where I'm struggling to type
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Early bus to London
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Doodling some #VR interaction authoring workflows today
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One year ago, I started digging a hole. Here is that hole today. nitter.gq/Scampleton/status/1813…
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Weird, the video got deleted 🤷‍♂️
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Planned this specific shadow over a year ago.
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Found one of them Antikythera thingies in the garden. Any tips on cleaning it up?
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We'll be down at @developconf next week. Ask our resident Producer @FrazzledAquila about all things VR Production!
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According to the @meettomatch platform there is only one Unreal programmer attending @developconf. Don't forget to fill out your profiles!
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Drawing diagrams again
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Popped out for a ride in the chopper. Happy #summersolstice!
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Engage Software is looking for a Lead @UnrealEngine Programmer!
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