
Selaco is a First Person Shooter taking inspiration from F.E.A.R. and DOOM. ✉ [email protected] 🎮 https://xitter.cf/t.co/0sNpkquxU7
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Joined November 2020
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Less than 30 days until we launch Chapter 2, a massive free expansion for Selaco.
Wishlist here:
store.steampowered.com/app/1…
Selaco (NOW AVAILABLE!) retweeted
Pulling off Bad Company style destruction in UZDoom is pretty insane. Well done guys!
more environmental destruction and gameplay
#screenshotsaturday #gamedev #indiegamedev #boomershooter #animation #fps #indiegames
Pulling off Bad Company style destruction in UZDoom is pretty insane. Well done guys!
more environmental destruction and gameplay
#screenshotsaturday #gamedev #indiegamedev #boomershooter #animation #fps #indiegames
Selaco (NOW AVAILABLE!) retweeted
👀👀👀👀🖤✨🔫
Dawn finally gets more of a voice in the next Selaco update and I can’t wait for you all to hear her!
@melissamedinavo absolutely nailed the character.
Dawn finally gets more of a voice in the next Selaco update and I can’t wait for you all to hear her!
@melissamedinavo absolutely nailed the character.
Selaco (NOW AVAILABLE!) retweeted
What if they aren't just nightmares?!
Tenebris Somnia launches TOMORROW 🩸
Selaco (NOW AVAILABLE!) retweeted
Gross man. Just fuckin gross. Complete disrespect for the artistry and craft of game development.
Selaco (NOW AVAILABLE!) retweeted
This is why everybody should return to the Doom engine.
We're still having fun back here!
Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code.
You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor.
Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity.
Closed beta coming soon.
This is why everybody should return to the Doom engine.
We're still having fun back here!
Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code.
You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor.
Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity.
Closed beta coming soon.
Selaco (NOW AVAILABLE!) retweeted
After 7 years of being a disappointment to gun nerds, we've finally made an effort to make them happy.












