All tweets hsve typos. Wrestling, video games and footy

Australia
Joined December 2013
I bought a cordless drill, but it looks like I can’t use it. Do you know anyone who wants it? (You can’t use it either)
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Bogan retweeted
Digital or physical, ownership is autonomy. If you don't have it, you don't have ownership.
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WHO DID THIS?!?!?!?! 🤣🤣🤣💀💀💀 OMFG!!! @PlayStation @Sony
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Everyone is talking about the digital-physical-split percentages. So we will too! The TL;DR: Most of what has been parroted about consumer preference is wildly exaggerated at best, or a mix of a bad faith campaign and severe negligence at worst. Sony has announced the death of physical media because of "changing consumer trends". Most of us can already smell the bullshit it in this fake excuse. It is when we take a closer look that we discover just how much of a lie that statement really is. Let's start by scrutinizing the most repeated number lately: 85 % of sales are digital. This number exists. But in what context? It comes from the Fiscal Year Q4 report for 2025. ONLY IN THIS QUARTER did we get this number. The overall percentage for the entire year 2025 is "only" 78 %. Still sounds bad. Where is the lie, then? It comes with what both sides include. The digital part also accounts for digital-only games. AKA products which didn't give a choice to the customer. You could either add to the digital tally or not play these games at all. This alone should show you how they use statistics to deceive the public. But we are not done. If you look at honest comparisons, like those we got through the infamous Insomniac leaks in 2022, or certain market reports from the UK more recently, you will find games that even sell predominantly physical. Many of which are Sony's own first party titles. So their games sell more physical copies, but they still dare to use consumer preference as the excuse. Not convinced? Let's look at the even broader picture. Researching online we can find an infographic illustrating the development of the physical-digital split over the years. Admittedly, there is a constant decline for the physical share. Abysmal even in the years up to 2020. HOWEVER, in recent years the year on year decline has slowed down and has almost reached a stable plateau. Oh, and have we mentioned that the vaaaaaaast majority of all players own a console that can read discs? 82 % is the number floating around online. We take a page out of Sony's book and just run with it for now. Only, let's add that even the other 18 % might not be digital-only die-hards. After all, there were times when both the disc console and the detachable disc drive were sold out at some point. What would you say does that show about consumer preference? Less than 18 % actually prefer digital. Just with a little research we have come from "85 % prefer digital" to "less than a fifth of the customer base actually does". So why does Sony push for a change? You know by now. Money! Multiple areas they benefit in in an all-digital future: 1) Margins for digital games are simply better. The save the entire overhead for physical production, logistics, customer service/returns, retailer cuts, etc. 2) This is the big one: The death of the second hand market. Or at least they think that's beneficial, if they ignore the facts that second hand buyers can also contribute to digital revenue, and they help with discoverability/word of mouth advertising. We wouldn't be surprised if this comes back to haunt Sony. 3) Pricing monopoly: They set the prices. They decide discounts. They decide the number of sales that happen, if any. The key word is REVENUE! Because that is another great opportunity to play with alarming numbers. The revenue percentage split between digital and physical makes the gap look even wider, of course. Despite selling almost 70 million physical copies, that area generated relatively low revenue. It accounts for only a little over 10 % of the revenue generated by game sales. That's the moment when "reliable" analysts and "quality" media could formulate headlines like "Physical media is dying - Makes up only 10 %". But that's not alarmist enough. They can do one "better". You might ask, "But DoesItPlay?, why do I see people claim that the gaming space is over 95 % digital?" Let's reveal the most evil trick of them all, shall we? Let's take a look at that FY 2025 report again. The overall category is called "Game Software". In here (and subsequently in the blogs of the anti-physical crowd) the biggest lie materializes. "Game Software" does not only include digital and physical game sales. It also accounts for ANY TYPE OF ADDITIONAL CONTENT (expansions, in-game currency, microtransactions of all sorts) and "Other Software", which is not even specified as to what that could be exactly. If we now lump all of this together and check the percentage of physical game revenue, we land at roughly 4,7 %. This, ladies and gentlemen, is the single biggest gaslighting this industry has pulled on you when it comes to lying about consumer preference. It was never about consumer preference. It was about maximizing profits and control over what should be rightfully yours after a purchase.
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Bogan retweeted
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I guess pride month really isnt a thing anymore cause Sony waited one day till it was over to announce the gayest thing ever.
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Because your game is shithouse
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The biggest problem with gaming right now is assholes who think that media shapes culture instead of the other way around.
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If you care about physical media and video game preservation, support this post. Share it. Give it a boost! #GTA6 @RockstarGames
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Esparcid esto por todos los rincones del universo
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That and he stabbed and killed someone.
This Post is from an account that no longer exists. Learn more
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Replying to @ChrissieMayr
…but it did get worse
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Snipes and runs. Coward.
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The Quartering got my channel Andy Warski that was unbanned 6 months ago banned as well. The channel doesn’t say terminated… it just shows “this page is not available “ @TeamYouTube - this is an attack from a YouTuber who claimed he was going to use a YouTube manager to get us flagged. Retweet everyone.
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JUST IN: Afroman drops a banger before the lawsuit against him goes to court Monday in Adams County, Ohio. Afroman just released “Batteram Hymns of the Police Whistle Blower” a day before the lawsuit heads to court. Adams County sheriffs are suing Joseph Foreman for defamation, invasion of privacy, and intentional infliction of emotional distress for featuring them in his music videos from the night they raided and vandalized his house and allegedly stole $400. In the new song and video, he calls the deputies out by name, packed with videos photos from the raid and some AI to make it comical. Pretty ballsy.
NEW: Rapper Afroman is scheduled to stand trial in a civil lawsuit filed by seven Adams County (Ohio) Sheriff’s deputies.   The legal battle stems from a 2022 raid on Afroman's home, where officers were investigating alleged drug trafficking and kidnapping claims that resulted in no charges. Afroman used his own security footage from the raid to create music videos which mock the officers and the "botched" operation.  The officers allege that Afroman used their personas for commercial profit without authorization, causing them "humiliation, ridicule, mental distress, and loss of reputation". They are seeking damages of $25,000 per count.
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Bogan retweeted
this game was only 5GB btw. modern game engines killed the art of file compression and optimization.
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Eddie won the WWE title 22 years ago today at No Way Out. #RIP
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Everything with pizza in it now creeps me out.
We help advance the future of e-mobility.
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Gene Wu started it. I’m addressing it. I’m tired of Americans being told they don’t belong in their own country.
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