Hobbyist shader programmer, Data Scientist, hardcore hacker. pfp: @Claynosaurz

Joined November 2020
what Carl Jung believed were the fundamental ingredients of a happy life:
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Feeling on the ground in SF/Bay is very March 2020 vibes. The enemy is already amongst us, but none of us can see it yet
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Opus 5.5’s controversial take about humans
Controversial take from Gemini 4 Argon
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So basically, today PHP got two critical bugs that let anyone run code on your server without even logging in, which is bad, and then the details leaked before the patch was even out, which is worse, and it works on WordPress and MediaWiki and Magento and Joomla and Laravel, and Censys says like 1.5 million servers are running a version with no fix, so the NSA was like "take your system offline," and the FBI was like "take your system offline," and CISA and the UK and CERT-EU were all like "take your system offline," and then the Prime Minister of Japan, the actual Prime Minister, posted at 5:55 in the morning telling 48.8 million people to take their system offline, so everyone took their system offline, like the Dutch cybersecurity agency took its own website offline, and the Dutch parliament went offline, and the Port of Rotterdam went offline, and Finland and France and Denmark started pulling government sites, and Wikipedia went down, and Archive.org went down, and Asana and GOG and Something Awful went down, and the University of Vienna's webmail went down for some reason, and that's just PHP. Because GitLab also dropped a CVSS 10.0, which is the highest score they give out, for a bug that's been there since 2014, so that's every self-hosted GitLab for twelve years, and then LiteLLM 1.107.0 got hijacked and shipped a credential stealer and a remote access trojan in every single wheel and the Docker images, including latest, and you didn't even have to import it, just installing it was enough, and it's the second time this year, and then Railway paused every deployment on the entire platform because someone got into the environment variables, so now everyone has to rotate every secret they've ever stored there, and TiDB Cloud said someone was walking around inside with stolen credentials for basically a month and an extortion group says they took 10.6 terabytes, and Zeabur got breached for the second time in two months and is just shutting down, like the whole company, and Node.js patched remote code execution and a TLS bypass, and CISA says Plex is being actively exploited, and someone took over 300 Tor exit relays to steal SSH passwords, and SafePay ransomware has hit over 600 critical infrastructure orgs, and India's biggest bank filed a data loss incident, and Japan has been in an official state of emergency in cyberspace since October 9, which honestly explains the 5:55 AM post. Oh, and eMudhra, a certificate authority that's issued over 60 million certificates, whose entire job is proving websites are who they say they are, was supposed to be using private keys that are random numbers over a hundred digits long, and one of them was 4. Just 4. And the others were like 66 and 237. Anyway, it's Wednesday.
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this is so cool
🔥Welcome 🔺Simplex Diffusion Models🔻! Standard discrete diffusion models suffer from "information collapse" because they discard uncertainty at intermediate steps by sampling categorical tokens. (1/5)
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RIP Richard B. Gray - LEVELORD 11/15/1957 - 10/12/2026 I was sad to hear of the recent passing of Richard. In many ways it's a reminder of my own mortality. I still remember Richard from the early 90s when we hired him to be a level designer on Duke Nukem 3D. Richard had been in the navy had a varied adult life and was a few years older than Scott and I who were the elders of the company. Richard went on to do about 50% of the levels in the game. It was the wild west back then and getting hired was often as simple as making some Doom levels and sending them in. This was the pattern to get hired as a level designer for nearly a decade in Dallas. Richard was a unique character. He didn't like a lot of feedback and meddling in his levels and he had a strong vision for them. This often caused some friction on the team but the results spoke for themselves. He'd slip in things like when you viewed a space station level from above the outline of the map was a rough approximation of the Starship Enterprise. I remember when Richard came in after a weekend and showed me the opening to Pigsty (a level in the add-on) that started with a car crashing into a police station. Richard had watched Terminator that weekend and Arnold said his famous "I'll be back" line then crashed into the station. He was big into secret areas and surprises for players. Richard was always happy and smiling around the office and well liked by everyone. He often walked around with a large mug of orange juice. A while later I saw a large jug of Vodka stashed back under his desk and asked him about it and he smiled. I had to be the bad guy but he understood. Another day I came into the Duke are and it was empty but I heard *thunk* *thunk* *thunk* and laughter from the other room. I go in and Richard was throwing small throwing knives at a large cardboard box leaned against he wall. The sheetrock had played the game as well. Hey, that's how we rolled in the 90s. I had to be the bad guy again. After Duke shipped, Richard and a few others broke off (in the middle of the night) to form Ritual Entertainment. They had early success with the Quake add-on packs, but after that they were between projects and ran out of money. We bridge loaned them 100k to get them through. Even though things were often competitive and a little contentious between local studios, there was comradery. A lot of that was due to relationships with people like Richard. After Ritual folded (many years later) Richard sort of drifted out of game development. In the early 00's he created a series of casual game hidden object series with Becky Brogan. These found success for him. We would often get together for lunch or dinner when Richard was in town. A favorite spot for us was Burger Island a few miles from the old offices. Massive burgers in a hole in the wall that he said he couldn't get in Russia, where he lived now. I would want to talk about games, but Richard would listen but was generally uninterested. He liked doing his own smaller games and being free. He valued the freedom a lot. My big takeaway over lots of burger lunches was that Richard was content and happy. He had peace. He'd moved to Russia and married his wife Olga and was just enjoying life. He'd entered a new phase of life. He never wanted to own/run a studio again. He didn't want to work on large teams. He didn't even consider working in AAA. He liked doing the Becky Brogan games because it was all him. No bosses, no partners, just him. That idea will resonate with every indie game developer today. Richard was loved by name people and had *lots* of friends in the Dallas game community and all over the world. He was a unique individual, wildly creative and fun to hang out with. He had a creative vision and a drive to create but his priority later in life was just to live his life to the fullest. He will be sorely missed. Richard was a good guy. I will miss him.
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Learn more about MPL-3643 and what it unlocks here: xitter.cf/metaplex/status/210493…
Bringing new markets onchain requires compliance infrastructure that supports issuer-sponsored tokenization. Today, we're thrilled to introduce MPL-3643: a new standard for permissioned real-world assets and tokenized securities on @solana.
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. @ShaderKyle_ is my personal chatpgt/search engine. he always knows a bit about everything, we never have a boring day. one of the many reason why i love him so much ❤️
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"convert all 722 preprints into 3blue1brown videos. don't make mistakes."
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needless abuse ? ok but what if the abuse is needed ?
Anthropic may start banning people for bullying Claude Their upcoming Usage Policy prohibits “sustained and needless abusive or cruel behavior toward our models”
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As if we needed any more evidence that 2026 is the year of continuous diffusion for language🤭 (I recently wrote a blog post about my thoughts on this topic, in case you missed it: sander.ai/2026/08/24/continu…)
💫 Large Language Continuous Diffusion Models Presenting Sigma, the first large-scale (3B/8B) continuous diffusion LM (dLM) trained with likelihood. 📈 Comparable with discrete dLMs and AR on math and coding 🎛️ Enables meaningful study of inference-time interventions Jointly led with Wei Guo (@WeiGuo01), Jean-Marie Lemercier (@jm_lemercier), Simon Welker (@_cobalamin) Team: @YongganFu @mmkamani7 Sajad Norouzi @julberner @tomasgeffner @karsten_kreis @YongxinChen1 @MoleiTaoMath @jwthickstun @PavloMolchanov Ante Jukic @ArashVahdat @MardaniMorteza
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LOTR might genuinely be one of the greatest things humans have ever put on a screen and I’m not even exaggerating. You can watch it as a kid and think it’s about hobbits and swords and this terrifying ring. Then you watch it as an adult and realize it’s basically about everything that actually matters. Power corrupts people and evil usually starts really small..Good people can be tempted and courage isn’t about being fearless. Friendship can literally carry you when you can’t carry yourself anymore. The smallest person in the room can change the course of history. You do the right thing not because you know you’re going to win, but because it’s the right thing to do. Honestly… I think it should be mandatory viewing for kids at some point. Not just “watch the movie” but actually dissect it. Why does Boromir fail? Why can Sam resist what other people can’t? Why does Frodo show Gollum mercy? Why is Aragorn a good leader when he spends half the story reluctant to have power? What happens when someone becomes consumed by resentment, fear, or the desire to control other people? Then make kids apply those questions to their own lives. Friendship, temptation, loyalty, courage, responsibility, choosing who you want to be when nobody is forcing you to choose correctly. There are probably more useful lessons about becoming a decent human being buried in those movies than in half the stuff we make kids memorize in school…and those are learnings and lessons that would stick and could carry you through all of life. My favorite part is that the heroes aren’t these invincible characters either. They’re tired, scared, tempted, and completely outmatched. Half the time they have no idea what they’re doing but they just keep going…. Then somehow Peter Jackson took ALL of THAT and made three epic movies at the same time, filled them with real sets, real landscapes, thousands of extras, incredible music,… and made something that still looks better than movies being made with $200M budgets 25 years later. I really don’t think we’ll ever get another thing like it.
The prologue of THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING (2001) packs more worldbuilding, scale, and spectacle into a few minutes than most fantasy films manage in an entire runtime.
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KAP retweeted
Alexandr Wang 说了一句让技术流创始人集体沉默的话。 “做技术的人习惯了数据说话,觉得东西更好、数字更漂亮,客户总会识货” 他直接点破:大公司不是这么运转的,政府更不是。 在那些客户眼里,感知比现实更真实。 真实的业务现状太难看了,没几个人愿意直面。 大家要的不是真相,是一套能让自己在系统里安全生存的叙事。 所以更好的产品照样被踢出局。 买方根本没在评测产品,谁掌控了感知,单子给谁。 他甚至点名 Palantir:表面是软件公司,底色是个剧团。新员工入职,真的会发一本戏剧表演书,发了整整好多年。 做企业级市场,改写现实只是一半的工作; 塑造一套客户愿意相信的说法,是另一半。 技术人最容易栽在这道坎上: 你的东西确实碾压竞品,但坐在对面签字盖章的人,自始至终连看都没看屏幕一眼。
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In this era of artificial intelligence, it is becoming urgent to distinguish human art from what machines produce. There is an ontological difference, even before an aesthetic one, between art and what a machine can generate through statistical calculation based on millions of images created by others. Algorithms lack the spark of humanity. For this reason, the Church wishes to renew an alliance with artists and cultural institutions to safeguard our humanity.
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excited to see this announcment go out, I have been working hard on this since may ! shoutout to the entire team for their hardwork and tenacity pushing to this moment. want to give a special shoutout on engineering side to @danenbm it was really awesome to take this from 0 to 1 with you, thank you for all your hard work and late nights 🫡🫡🫡
Bringing new markets onchain requires compliance infrastructure that supports issuer-sponsored tokenization. Today, we're thrilled to introduce MPL-3643: a new standard for permissioned real-world assets and tokenized securities on @solana.
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