SikSlayer (@SikSlayer) header
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Home Theater/4K/HD/3D/VR/HTPC/Retro enthusiast, gamer, audiophile, and all-around tech guy. 🇭🇹 🇺🇲 🌎 LOGIC over EMOTION

New Jersey, USA
Joined June 2009
Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)Photo by SikSlayer (@SikSlayer)
#GTAVI is probably gonna be 30fps on console. Accept it.
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WE ARE LIVE!
#EA just closed the doors on one of gaming's most legendary studios. What happened to #BioWare, and what does it mean for the future of RPGs and the gaming industry? Join us LIVE Thursday at 7 PM CST! youtube.com/live/1DtfnpRUTH8 #Xbox @SikSlayer @thurisnospoon @kieran717
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SikSlayer retweeted
People, this game right here is pretty damn good. Also, it's on $13.49 on different platforms. Fallen City Brawl Do support the Indies developers that out here putting in the work. Let's Go!!!
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カプコンのアーケード基板「CPS2」を、PCで動かす勝手移植プロジェクト「CPS-2 Recomp」が、ついに正式版に!! 今回のv1.0.0では、オンライン対戦に対応したほか、『マーヴル VS. カプコン』や『マーヴル・スーパーヒーローズ VS. ストリートファイター』などが新たに追加した模様。 また、ロールバック方式のネット対戦や、本来のアーケード版にはないトレーニングモードも搭載されているらしいぞッッ!! github.com/tmcleroy/cps2reco… 以下、GitHubにあった対応タイトル一覧 スーパーストリートファイターII X、ストリートファイターZERO、ストリートファイターZERO2、ストリートファイターZERO2 ALPHA、ストリートファイターZERO3、スーパージェムファイター ミニミックス(ポケットファイター)、マーヴル・スーパーヒーローズ、X-MEN VS. STREET FIGHTER、マーヴル・スーパーヒーローズ VS. ストリートファイター、マーヴル VS. カプコン、スーパーパズルファイターIIX、ヴァンパイア セイヴァー、ヴァンパイア セイヴァー2、ヴァンパイア ハンター2、ヴァンパイア セイヴァー Definitive(ベータ版)、エイリアンVSプレデター、キャディラックス 恐竜新世紀
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SikSlayer retweeted
Still on target for 26th November full release 🏁 All tracks, all cars, all modes (there is a lot of them LOL) wishlists appreciated: store.steampowered.com/app/2… #SuperPolygonGrandPrix 🏁
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テクスチャマッピングもできた #shapolab
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Now we can dive under those cool blue waves! #indiegame #arcaderacing
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When you are told, a game is never coming to XBOX, but they end up in Game Pass "the unprofitable and unsustainable service" 💀💀
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SikSlayer retweeted
#EA just closed the doors on one of gaming's most legendary studios. What happened to #BioWare, and what does it mean for the future of RPGs and the gaming industry? Join us LIVE Thursday at 7 PM CST! youtube.com/live/1DtfnpRUTH8 #Xbox @SikSlayer @thurisnospoon @kieran717
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Wow... that's a lot of stuff.
Grand Theft Auto VI | Edge Magazine new details: ▫️ Map is roughly the size of GTA 4, GTA 5, & RDR 2 combined ▫️ RDR2 had a 'profound influence' on the narrative ▫️ Much more interior areas than previous GTA titles ▫️ The game features fully functional bus and train systems ▫️ Coffee buffs your stamina, protein shakes buff health ▫️ The density is even more impressive than the size ▫️ Rockstar head of development says there are still new areas he hasn't seen before, even after years ▫️ The amount of detail Rockstar has put in is insane - there's a new system where characters can dynamically react to varying degrees of disgust based on the current area they're in ▫️ Rockstar created an entire studio just to focus on NPCs ▫️ Each NPC is assigned personality traits including temperament, aggression, where they are, what they have seen, and the player's behavior towards them ▫️ NPCs in each district behave differently - no more generic GTA NPCs that immediately run ▫️ Rockstar began building a new type of open world with RDR2 - one with richer interactive systems, NPC behaviors, and player interaction - that plan began building GTA VI since at least 2015 ▫️ Bonnie and Clyde dynamic was decided on after Red Dead Redemption 2 was complete ▫️ For several years, the two projects overlapped ▫️ Streets and highways have been narrowed to feel more believable ▫️ The day and night cycle has been expanded ▫️ In GTA 6, walking around holding a shotgun can be enough to disturb the peace. In previous GTAs, they wouldn't react until you pointed the gun at them. ▫️ Pedestrains even notice how you're carrying it - if it's slung over your shoulder they might not react as much, versus carrying it in your hands. Some pedestrians may even try to challenge you. ▫️ You can drop the weapon, and the game allows a certain degree of latitude before crossing into the Wanted Level ▫️ Your Criminal Profile is scaled from 'Professional' to 'Irredeemable' represented by angel and devil icons ▫️ You can choose to incapacitate an enemy rather than kill them, or attempt threats and intimidation before resorting to violence ▫️ Your Criminal Profile will even affect how Jason and Lucia's story unfolds ▫️ Similar to GTA Vl, you can switch characters at any time ▫️ Unlike GTA V where each character was an opportunist, Jason and Lucia are 'bound together by an emotional history' ▫️ Their closeness is measured on a four-point scale, which increases the more you spend time together ▫️ While you can choose their closeness and what kind of criminal you are, the story is built around being partners in crime ▫️ "Quitting crime is, however, a fundamental theme of the storyline" ▫️ The game asks whether your criminal life is worth it ▫️ Being a criminal feels more precarious in GTA VI ▫️ The heat system tracks your location, clothing, and accomplices ▫️ Stealing cars will be more challenging - some drivers will be armed and ready to fight back ▫️ Certain vehicles will be marked with trackers too ▫️ "A pedestrian you are robbing for his wallet might attack you [...] a holdup in a gas station might go south when a shopper decides to play the hero [...] later, during another escape [...] a group of youths in a customized 4x4 challenge you to a street race." ▫️ GTA VI will be a game where you can really make whatever you want of it ▫️ There were dedicated teams for brands and billboards, radio advertising, television shows, pedestrians, political races, and more Releasing November 19th, 2026 Much more here: gamesradar.com/edge/gtavi-co…
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SikSlayer retweeted
This looks cool and as a huge fan of the likes of Wave Race and Hyrdro Thunder, this is one I'll be keeping an eye on
Now we can dive under those cool blue waves! #indiegame #arcaderacing
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Seen another year. Thanks for the love and support from everyone. 🙏🏿💪🏿
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New update 1.1.1 let's you Update the widget right from Game Bar. Download and re-install. This should be the last time you need to manually update the game bar widget.
FSR 4.1.2 Lite on the #ROGAlly and #ROGAllyX, in one tap. My free Game Bar widget installs it into the game you're playing. Works with FSR, DLSS and XeSS games, on Steam and Game Pass. Powered by OptiScaler. Full Guide. 👇 rogallylife.com/2026/10/26/f…
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FSR 4.1.2 Lite on the #ROGAlly and #ROGAllyX, in one tap. My free Game Bar widget installs it into the game you're playing. Works with FSR, DLSS and XeSS games, on Steam and Game Pass. Powered by OptiScaler. Full Guide. 👇 rogallylife.com/2026/10/26/f…
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Replying to @WindowsCentral
CoD on Game Pass is killing CoD. CoD not on Game Pass is killing CoD. Rad.
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SikSlayer retweeted
My brand new Meta Quest recording tool, CineQuest, is out now! You can get all of the info and download it at cinequest.bmfvr.com
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SikSlayer retweeted
OG Xbox games are starting to appear in your Game & Achievement History. Despite some misleading headlines, there are no achievements showing up for these games... yet. However, the addition of achievements is imminent. I'd be shocked if it doesn't happen by November 15, Xbox's 25th anniversary.
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SikSlayer retweeted
Phantom Blade Zero has now sold 850K pre-launch copies, with 73.8% on Steam and 26.2% on PS5. (@alineaanalytics estimates). Overall, around 62.5% of Phantom Blade Zero’s pre-launch copies sold have been in China, Taiwan, or Hong Kong. These markets – but predominantly China – account for 75.9% of the copies on Steam and about 24.9% on PS5. PB0 has already generated $43M in revenue, with 69.2% via Steam and 30.8% via PS5 – slightly different shares due to regional pricing and the higher share of copies sold in lower-priced countries on Steam. Now, the review embargo’s been lifted ahead of Phantom Blade Zero’s October 29 launch, and critics across the world are gushing. It’s currently sitting at 88 on Metacritic, and is yet another game-of-the-year contender in an already BANGING year. PB0 has also sold another 80K+ copies since the embargo lifted yesterday. And it’s already a top 40 new 2026 game by revenue (across PlayStation, Steam, and Xbox), and it’s not even out yet or available for purchase on Xbox. It won't hit the highs of Black Myth's insane sales, but it'll sell a lot of copies this year in a crowded market. I can't wait to jump in later this week, myself. More on the new free Substack.
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