Sildur (@SildurFX) header
Sildur (@SildurFX) profile picture

Soulsborne fan, watches dubbed anime In to modding and creator of Sildur's Shaders Patreon: https://nitter.gq/t.co/3vXbaRuIFk Discord: https://nitter.gq/t.co/3teSN10Mpl

Joined August 2012
Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)Photo by Sildur (@SildurFX)
I've been working on it for quite some time now, Vibrant Shaders v2.0 is now available! It's a rewrite to fix long standing bugs curseforge.com/minecraft/sha… modrinth.com/shader/sildurs-… sildurs-shaders.github.io/do… And here's an archive, the oldest version is from 2014: mediafire.com/folder/60wzved…
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Got the latest Steam Arm64 client up and running on the Nintendo Switch 1. Games run via Proton Arm64 (Fex). Valve increased the HW requirements for Steam to Armv8.1, so I had to emulate and patch the missing instructions on the Switch, hence the initial lag on Steam bootup.
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Also figured out how to get remote play working! Performance is very similar to the old Armv8.0 version of Steam. Source for both Switchdeck and the armv8.1 instructions emulator is available here: github.com/SildurFX/Switchde… github.com/SildurFX/LSE-Emu
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Proton 11 FEX (Arm64) now works on the Nintendo Switch (running Steam Arm64), thanks to @AzkaliManad And with the latest Switchdeck updates games like Guild Wars 2 actually run on the Switch! Also tried GW1 and Devil May Cry 4, they perform much better than GW2.
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Lots of Switchdeck updates later, Fallout New Vegas runs quite well on the Nintendo Switch via Steam arm64! Same goes for Tomb Raider 2013, Fable 1, Assassin's Creed 1 and many more.
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Switchdeck updates! (Steam Arm64 for Nintendo Switch) github.com/SildurFX/Switchde… Fixed Proton 11, it no longer causes Vertex Explosions in 32 bit Games and we have a compatibility list: docs.google.com/spreadsheets… Also here's Megabonk, Vampire Survivors and Portal 2.
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Demon's Souls on the Nintendo Switch. I'm surprised it didn't crash and burn. @rpcs3 works more or less thanks to this armv8.0 fork: github.com/mrcmunir/rpcs3/tr… SPU LLVM Recompiler doesn't work though, I had to use the interpreter (dynamic).
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All my shaderpacks are now also available on Modrinth and modpacks are now allowed without having to ask for permission, it just has to be hosted on either curseforge or modrinth. modrinth.com/shader/sildurs-… modrinth.com/shader/sildurs-… modrinth.com/shader/sildurs-…
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Steam ARM64 / Switchdeck is fully stable now on both Fedora and Ubuntu on the Nintendo Switch. github.com/SildurFX/Switchde… Time to mess with PS2 emulation and more extreme OC. Here's Shadow of the Colossus, God of War 2, Kingdom Hearts 2, Ape Escape 2 and Champions of Norrath.
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I don't have a capture card so the footage was streamed to OBS, causing a bit of a performance hit.
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You guys asked for it here's GTA IV (v1.20), Fallout 4 and Lego Lord of the Rings on the Nintendo Switch (Steam arm64). Linux kernel on Switch is too old it doesn't support any wine syncing features like fsync or ntsync. So that's another reason for the poor performance
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Here's Wolf Among Us, before and after the 32 bit fix for Proton on the Nintendo Switch. (Don't mind the framerate I was streaming from the Switch)
Finally managed to fix 32 bit games on the Nintendo Switch (Steam ARM64) Due to broken drivers, they caused vertex explosions with Vulkan. Also Directx 12 is supported now! And some more games: Hellblade, Sekiro, DOS EE and Tainted Grail. github.com/SildurFX/Switchde…
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Finally managed to fix 32 bit games on the Nintendo Switch (Steam ARM64) Due to broken drivers, they caused vertex explosions with Vulkan. Also Directx 12 is supported now! And some more games: Hellblade, Sekiro, DOS EE and Tainted Grail. github.com/SildurFX/Switchde…
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Managed to free up an extra 1GB of RAM on the Nintendo Switch (ARM64 Steam). This lets games like Shadow of Mordor boot and it runs great! Dark Souls 3 and Nier Replicant also boot now, but still max out RAM.
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Lots of updates later, Proton 11 now works on the Nintendo Switch! (Steam ARM64) github.com/SildurFX/Switchde… Anyways, here's DS2: SotFS in Majula at max settings.
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Starting to figure out vulkan with Steam arm64 and Proton on the Nintendo Switch.
Here's something a bit different: Steam arm64 and Dark Souls 2 SotFS running on a Nintendo Switch 1! Performance is rough since I'm limited to OpenGL (for now, vulkan crashes on launch) WIP Repo: github.com/SildurFX/Switchde…
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Here's something a bit different: Steam arm64 and Dark Souls 2 SotFS running on a Nintendo Switch 1! Performance is rough since I'm limited to OpenGL (for now, vulkan crashes on launch) WIP Repo: github.com/SildurFX/Switchde…
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Updates for vibrant shaders, enhanced default and basic shaders are now available! Lots of bugfixes, MC 26.1 and Voxy support. curseforge.com/minecraft/sha… curseforge.com/minecraft/sha… curseforge.com/minecraft/sha… sildurs-shaders.github.io/do…
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New shaders update is now available! Adding support for Distant Horizons and MC 1.21.8: curseforge.com/minecraft/sha… curseforge.com/minecraft/sha… curseforge.com/minecraft/sha… sildurs-shaders.github.io/do…
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Just released a mod for Sword Coast legends, restoring all multiplayer functionality! Tried this 2 years ago but hit some roadblocks and stopped working on it. The official servers were shutdown years ago causing the game to lock itself in to offline mode. nexusmods.com/swordcoastlege…
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