A lot of people ask why Slobos doesn't have traits?
it's because traits are a generative collection tool. they exist to create scarcity when a computer is assembling thousands of pieces from the same parts.
We didn't do that. all 1,111 Slobos are hand-drawn, one at a time, no templates, no trait pool to pull from.
Every piece is already the rarest version of itself. there's no "common" to rank against.