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A remake/continuation of the 2019 game Eldervale has been in the making for 6 years - twice as long as it's original development.
The remake is a brand new game built from the ground up but it will be a free update for all owners on Steam.
#horrorgame #indiedev #trailertuesday
Working on improving animations and effects currently. Adding a contextual dodge with SP cost on success next.
How do you like the combat loop so far? #indiegame #arpg #solodev
nitter.gq/SolkitteDev/status/211…
The basic flow of R3M3DY's combat:
Shooting a projectile costs 1 SP. Spells cost vary based on power or utility. You regenerate SP by melee attacking and getting into the action. The 9 SP cap is easy to count and plan with. #gamedev #gamedesign
They say you need consistency to grow your audience.
If cringe text with okay visuals is a brand, im killing it.
These boys might be too cracked ngl😵
Logical, what else is there to do in the mines but JUICE💪
#Eldervale #screenshotsaturday #horrorgames
The first alpha build of Eldervale is liminal nightmare fuel.
(2016, watch with sound) #horrorgame #IndieGameDev
Survival horror items in Eldervale (2019) vs. now.
The old ones are trash, the new ones are bad with flavour. Made textures first, then took images of the textured model at angles. Stay tuned to find out what dumb stuff I overthink next. Eldervale is 100% AI-free. #gamedesign
Environmental storytelling and worldbuilding in R3M3DY: an edgy, satirical game with dumb low-brow humour set in a fictional cartoony world, far removed from reality.
#indiegame #indiedev
Why do ppl who suffered obvious narc abuse look at me like "ooh piece of candy"? You are not gonna gaslight me into subjecting myself, you freak. The only reason you think you could is because I was fair and nice to you and in your world that is a sign of weakness. I disagree.
Editing a video portfolio/channel trailer with footage from all 13 of my games so i can stop talking about them. Sorry if it was boring, but i think it's important to display our roots and progression even if it's cringe or non-impressive. Helps to understand a creator better.
EPILEPSY WARNING! Audio waveform moves the bars and intensifies a light source. Basic 2D images rotate in the background, each char having their own page. Flipping through them is achieved by hammering on my keyboard in spite cuz no one reads the sheets.
#R3M3DY #IndieGameDev
For those sickos who read. I thought a lot about class design and balance. During the game, you play each of them solo or in a team of 2-4. It will obviously change a lot but still, WDYT?? #gamedesign #gamedevs
My first game: Misanthrope Katarakta(2010, RPGMakerVX)
Featuring: text in Hungarian, unlicensed music, active-time battles, materia system from FFVII, platforming, cats... 2hr game made over a year at 16 only my classmates played.
Can't make this stuff up 😂 #gamedevelopment
R3M3DY main menu animation loop.
I thought about having wide-appeal, chill music.
Anyway, what do you think of the visuals? It's always symbolism with me (a swirling void of digital chains hooking us to our doom running on code and rituals).
#gamedev #indiedev #gamedesign









