Somil Mathur (@SomilMathur14) header
Somil Mathur (@SomilMathur14) profile picture

Life isn't all #000 and #fff. Carve out your own hex.

San Francisco
Joined May 2019
Photo by Somil Mathur (@SomilMathur14)
Somil Mathur retweeted
If you're a digital artist who has been ripped off by clients - delayed payments, endless revisions, stolen work, vent in the replies 👇👇
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Somil Mathur retweeted
looking for personality hires to bring momentum and energy to the team. please reach out at maahin at anuvaya dot com
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What a brilliant dissection by PG. I always thought of myself as "woke" or "liberal" but only after reading the history of it, I understand I may be a victim to the priggishness as well. Truth comes first. All else is borne out of latent insecurities. paulgraham.com/woke.html
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Somil Mathur retweeted
Everything you love about generative models — now powered by real physics! Announcing the Genesis project — after a 24-month large-scale research collaboration involving over 20 research labs — a generative physics engine able to generate 4D dynamical worlds powered by a physics simulation platform designed for general-purpose robotics and physical AI applications. Genesis's physics engine is developed in pure Python, while being 10-80x faster than existing GPU-accelerated stacks like Isaac Gym and MJX. It delivers a simulation speed ~430,000 faster than in real-time, and takes only 26 seconds to train a robotic locomotion policy transferrable to the real world on a single RTX4090 (see tutorial: genesis-world.readthedocs.io…). The Genesis physics engine and simulation platform is fully open source at github.com/Genesis-Embodied-…. We'll gradually roll out access to our generative framework in the near future. Genesis implements a unified simulation framework all from scratch, integrating a wide spectrum of state-of-the-art physics solvers, allowing simulation of the whole physical world in a virtual realm with the highest realism. We aim to build a universal data engine that leverages an upper-level generative framework to autonomously create physical worlds, together with various modes of data, including environments, camera motions, robotic task proposals, reward functions, robot policies, character motions, fully interactive 3D scenes, open-world articulated assets, and more, aiming towards fully automated data generation for robotics, physical AI and other applications. Open Source Code: github.com/Genesis-Embodied-… Project webpage: genesis-embodied-ai.github.i… Documentation: genesis-world.readthedocs.io… 1/n
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I can write a thousand essays starting with “My dog is so dumb that he…”
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Worst type of cheating is when you do “reveal word” on NYT crosswords @nytimes
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New pass time/way to annoy friends - use meta AI on WhatsApp in their chats for personal things. Eg - “ts code to flatten nested objects and add them to a Map with the first key unless there’s an array.” Non coder friend - “bruh wtf”
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Somil Mathur retweeted
If you understand this reference, you are one of us.
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Somil Mathur retweeted
Does this feel like your timeline recently?
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First show I’ve binged in months and what a beauty it was - Shogun. Everything was spectacular. @shogunfx Well deserved Emmys. Anna Sawai is so awesome.
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Current LLMs do sequential generation right? Generate token by token. What happens when we're ready to implement the real "think before you speak"? (Scaffolding, latent diffusion, etc) Do companies making inference engines win or get acquired?
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Somil Mathur retweeted
Crazy stuff is happening on reddit
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I replied with this
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Somil Mathur retweeted
I declare AGI achieved
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Not all days are good. Shit suck sometimes. But here’s what I realised about my own mind - I need better prompt engineering. Give your brain better prompts everyday and see your brains own foundation model improve with time.
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Seem to have come full circle here. We built AI modelled on our brains. And I’m now using techniques to improve AI on myself.
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Be consistent. Take care of your hardware. 24 hours training cycles. Shit gets better real fast.
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