Cosmonaut Cartilag (@Spessmen) header
Cosmonaut Cartilag (@Spessmen) profile picture

Spessmen

Spess
Joined February 2018
Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)Photo by Cosmonaut Cartilag (@Spessmen)
Cosmonaut Cartilag retweeted
A day early, but in honor of Fallout 2's anniverary, here's how we used to do area designs for the old isometric games - in this case, New Reno. Maps were hand-drawn (had to use that Architecture minor for something). And thanks to Scott Everts for actually making these maps playable. : ) chrisavellone.medium.com/fal…
35
148
5
1,330
26,347
Cosmonaut Cartilag retweeted
#インディーゲーム #横浜機動暴走族 ジーザス急降下爆撃があンなら ジーザス急降下爆撃返しもあるんだゼッッッ!! はいゲームダンジョン間に合わないーーーー
13
683
23
2,344
96,261
Cosmonaut Cartilag retweeted
Chris Avellone (Planescape, KOTOR 2, and Fallout: New Vegas) just dropped a MEGATON NUKE regarding BioWare's hiring practices... "...when applicants would apply to the studio, the producer would go through their LinkedIn to see what posts they liked, and if he disagreed with their political/social Like, he'd advocate not to hire them based on their Like." ITS TRUE. EVERYTHING WE'VE BEEN SAYING. ITS ALL TRUE. HOLY SHIT!
418
3,338
325
30,396
969,542
the fuck you mean "early development on the next mass effect," you announced it six years ago. it took 4 1/2 years to release the entire original trilogy.
75
313
12
7,741
189,501
Flag Captured 🚩
7
76
851
11,498
Cosmonaut Cartilag retweeted
we have skating in fallout new vegas now
49
419
28
4,238
105,260
Cosmonaut Cartilag retweeted
This was Microsoft’s confidential international Halo research from October 2000. Only Jaime and I went to the presentation. The first conclusion they came to was that we shouldn’t call it Halo. And that point, I checked out and never listened to a word they said again.
328
1,104
105
20,087
1,085,926
Cosmonaut Cartilag retweeted
Game designer Richard Garriott has confirmed he will soon regain the rights to the influential RPG series Ultima from Electronic Arts. "It means I could re-release the earlier Ultimas, but it also means I could sequel them." vgc.news/news/richard-garrio…
256
1,314
309
7,124
227,891
Cosmonaut Cartilag retweeted
OpenCE now has custom map support! Gonna make a new build of Bigass for it when I have time. Very busy with commissions and stuff 😔
16
30
1
422
8,601
Cosmonaut Cartilag retweeted
One of the only existing groves of American Chestnut trees is scheduled to be destroyed next month to make room for a datacenter. I made an entire video about what this tree meant and the efforts to bring it back that have lasted decades. Consumption knows nothing of sacrament.
417
10,680
347
42,394
515,593
Cosmonaut Cartilag retweeted
I really want to like Halo 3 Reclaimer and I admire the effort, but using a buggy-ass MCC that still has gameplay bugs ain't it. Desync, ass hitreg, ghost melees, fast/slow clock. Not to mention the netcode doesn't work with so many people. These clips are all under 60 ping. 💀
15
6
2
97
9,853
Cosmonaut Cartilag retweeted
Halo 3 with 32 players on Permafrost. Project Reclaimer is nuts! I did NOT optimize the mod to work with this many players but it feels so much better than 8v8. I seriously can't wait to start a mod for 64 players and custom Megalo gametypes.
74
357
32
3,886
217,537
Cosmonaut Cartilag retweeted
Project reclaimer now supports up to 64 player lobbies in Halo 3 Modded Halo 3 lobbies are gonna be hype 😍
7
19
210
4,464
Cosmonaut Cartilag retweeted
Nagoshi Studio, founded by Yakuza creator Toshihiro Nagoshi, is reportedly “gone” after nearly 10 months of silence. NetEase pulled its funding, leaving Nagoshi seeking about $45 million to finish the game. VGC reporter Andy Robinson says Nagoshi Studio is effectively no more: “Nagoshi Studio, it’s not been announced, but that’s gone.” He also heard Toshihiro Nagoshi has recently been applying for jobs at other studios.
102
314
62
4,905
236,527
Cosmonaut Cartilag retweeted
Chief, mind telling me what Mario is doing on Halo?
257
2,376
173
21,773
679,633
Cosmonaut Cartilag retweeted
Working on building a dedicated server list, as well as in game server browser for the Halo CE decomp. Screenshots are from emulated data I was serving to test things. We just completed the very first game running on a headless version of the decomp build. It announced the game, people were able to join, and it stashed a post game carnage report :) halo.milenko.org/games/1
8
26
2
281
6,524
Cosmonaut Cartilag retweeted
this would have single handedly nuked the academic results of my whole high school
Multiplayer is working. This is a web browser connected to a web browser, btw.
87
1,923
21
32,701
554,617
Queen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5!
224
1,262
155
10,605
568,118
Cosmonaut Cartilag retweeted
Glenn Israel has commented on this video about Halo Studios: "If the studio was willing to blacklist job applicants illegally - which I witnessed and documented firsthand - they were almost certainly willing to do the same to content creators without any repercussions."
4
41
1
346
6,203