
Swing Force The Semi-Realistic Building Swing Simulator. Can You Reach The Destination Alive? An #indiegame Created by solo dev @MattOBGames
Calgary, Alberta
Joined March 2018
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#SwingForceSim Alpha 0.4 is complete and progress continues!
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This release includes all the main menu changes as well as Sim bot customization's.
#indiedev #indiegame #unrealdev #UE4 #UnrealEngine #gamedev #gaming
Progress on Alpha 0.4 is now over 50%
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Check out some of the work in progress Menu Screens.
#indiedev #indiegame #unrealdev #UE4 #UnrealEngine #gamedev #gaming #SwingForceSim
Progress on Alpha 0.4 continues!
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The entire user interface is being reworked. Also added some bonus features such as time of day settings!
#indiedev #indiegame #unrealdev #UE4 #UnrealEngine #gamedev #gaming #SwingForceSim
#SwingForceSim Alpha 0.3 is Complete!
Check out the Website at SwingForceSim.com
Check out the Road to Release DevBlog to see what is next for Alpha 0.4
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Check out this weeks road map update
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Dance off time! Comment with your best dance moves!
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Alpha 0.3 almost ready!
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Check out this work in progress animation from one of the challenge modes where you rescue stranded Sim Bots around the city.
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Progress on Animations and Alpha 0.3 is going great!
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I will be showing off some of the 3rd person views very soon!
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Alpha 0.2 is complete!
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Fun Fact about Alpha 0.2, the city is roughly 1x4 km and now has 877 buildings, 20 neighborhoods and roughly 8725 city props.
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Another Road Map update.
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Still working on props over the next few weeks. For now, enjoy more slow-motion rag doll. Held on a bit too long on that attempt!
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Road map is updated.
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This week was mostly Bug smashing. Next few weeks will be all about city design and props. For now check out another game play GIF!
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