
Place where I ramble stuff unrelated with my main. Main: @TestSubjectCoco
Joined October 2025
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Coco's Sub retweeted
The term "indie" (independent) has a very specific structural definition. It isn't a genre or an art style. It's not a buzzword, in spite of how people use it. It’s a business and creative architecture defined by two non-negotiable pillars.
1: A true indie is self-funded, crowdfunded, or operates without equity ties to a major publisher. The developer and/or the team bears 100% of the financial risk. If the game fails, they fail.
The insidious part of "Triple-i" Indie games is the masquerade they portray. They may appear at first glance to be a passion project made by one or a handful of people. In truth, they're being handled by "hands-off" corporate backing or venture capital.
While they look indie, they are financially insulated by the same institutional systems they claim to be independent of. They are essentially mid-market (AA) games wearing an indie skin to capture community goodwill. They may fail, and if they do, then the parent company simply cannibalizes them, fires the developers or re-hires them as mid-level staff, then tries to find another way into the consumer market.
2: A genuine indie has no outside board of directors, parent company, or publisher-side producer who can mandate changes to mechanics, tone, or monetization to meet a corporate KPI. It's them, their ideas, their thoughts, and their attempts at maximizing revenue upon release, if that's even their priority, which for a number, is not. They simply want to make a game.
'Triple-i' manifestations essentially turn the facade of indie studios into small-scale professional products. They can make incredible games that forces actual indies into an artificial arms race where "polish" is used as a gatekeeping metric to drown out mechanical innovation or simply the monopolization of time.
From where I'm standing, this is turning into a means of disempowering individuals to keep the big industry alive. It can kill them, though, by increasing the amounts of losses they sustain by losing the goodwill of the consumers, these big conglomerates can die by a thousand cuts if they continue on their trajectory.
But so long as people buy their bullshit, they'll continue to play the great pretender. So long as it snuffs out genuine indies, and puts money in their pockets instead. They don't care that the ship could be sinking, as long as they're in the lifeboats first.
Listen. I'm a very honest and open man about a variety of topics.
But I cannot match your schizophrenic dialectics about 'the collapse of the west' because that's not what I'm interested in.
What captivates my interest, even so, fleetingly at this current moment is the fact that I've been watching the game industry give up trying to hide the decay and rot within itself, and watch as the rot spreads to people, corrupting ideas and concepts. I genuinely believe they're not looking to make videogames anymore. They want interactive movies and TV Shows. That's what they want, and they're going to shove it down your throat to make it happen. They're going to masquerade as indie companies with Triple-A Funding to do it. They're going to pay off journalists, bribe them, and influence the bias of critics to do it.
You just have to be smarter than that, and it falls apart.
Coco's Sub retweeted
Artists and authors out there, dont let loud voices pressure you into sanitising your work. Fiction is a space to explore, not conform. Your voice matters more than their discomfort.
Never stop creating, never stop making art!!
Coco's Sub retweeted
Has anyone noticed a sudden rise on art centric accounts reposting all sorts of tutorials while giving meaningless advice bc it's incredibly obvious they don't know what they are talking about?
The best thing we could do is ignore them and find the original tutorials ourselves.
Coco's Sub retweeted
If you are making art for yourself, do not let others dictate what you choose to make.
Others cannot and do not care for your long-term creative life. Those trying to control you are trying to use you for their selfish desires.
Stay true to what you desire. Do not hide from what is hard if it is necessary.
Coco's Sub retweeted
I received the English version of Maid to Skate.
It's larger than the Japanese version, has special bonus pages added, and the translation is fantastic!
I can't wait for everyone to read it!
It will be released on the 16th of this month.
Coco's Sub retweeted
"How do I find my art style?"
I've been a creative pro for 10 years, this is the number 1 question I get.
They want creative work to be recognizably theirs in an instant-- like Miyazaki or Wes Anderson movies.
This is the formula for art style, it's much simpler than you think.
Coco's Sub retweeted
🫡
Readers added context they thought people might want to know
The post attributes the drawing to the wrong person, who reposted it to farm karma. The original sketch was done by u/SpaceDev1.
(Usually not important, but with 56 mil views I think the creator should be credited accurately.)
Original post: reddit.com/r/Frieren/comm…














































