
Prop/Environment Artist LFW Prev: @piecesint, @EA, @Section9int | Opinions are my own.
Skövde, Sweden
Joined March 2019
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Tomas Tagesson retweeted
Come join me this Saturday as we dive into the basics of photogrammetry!
Want to bring reality into 3D? Join us with Adam Dencker to learn photogrammetry basics, processing scans in Substance, & Unreal integration to add 3d scanning to your toolbelt
Sat, Oct 24 • 18:00 GMT
Live + Q&A
Join: beyondextent.com/user/subscr…
#Gameart
Tomas Tagesson retweeted
Happy #PortfolioDay!
Im Helena, an Environment Artist from Sweden! Here is some of my whimsical work✨
Tomas Tagesson retweeted
The Abyss awakens. The mission begins.
Explore the hidden depths of the long-forgotten Facility while unearthing its many buried secrets. And bodies.
End of Abyss is now available to play!
Tomas Tagesson retweeted
Just did a little Pumpkin spice latte piece for fun in Nomad sculpt to unwind!
Tomas Tagesson retweeted
I had the great pleasure of writing this article for @80Level on my latest environment!
80.lv/articles/building-a-cr…
Tomas Tagesson retweeted
It’s time for us to showcase this amazing Ritual Box from Vitalii Kiforenko.
Go check it out for yourself:
artstation.com/artwork/V8o2o…
Tomas Tagesson retweeted
Hello, I was one of those affected by the layoff at TNM this past Thursday. If you or anyone you know of any openings or would just want to connect please DM me or comment below. I appreciate your help.
artstation.com/adrianicastro
Tomas Tagesson retweeted
Hey! Unfortunately, with my first job in the games industry, I have been hit with layoffs at That's No Moon. Hit me up if there's any environment art positions open remotely or in LA!
I'm gonna go back to personal projects and playing cyberpunk probably 👍
Tomas Tagesson retweeted
Alejandro Martinez is the next spotligth member made the most of our weekly feedback session during the production of their 'Convict Alleyway' project!
Go check it out for yourself:
artstation.com/artwork/rzE9x…
Tomas Tagesson retweeted
The only article written by a producer about current AAA game pipelines using genAI I would agree with. Because other veteran artists kept pointing it out for years and no one listened.
What kind of decision making tools will make production cheaper? That isn't genAI or LLMs.
Tomas Tagesson retweeted
I have recently been collaborating with one of my coworkers on a new portfolio piece been chipping away in the background for a little while.
"Trust The Therapy " artstation.com/artwork/EYLJg…
Tomas Tagesson retweeted
I finished a personal project of mine, Blighted Habour, which served as a foundation for me to learn Speedtree, Blender and rigging inside of Unreal Engine. 🌳✨
You can find more renders and breakdowns here:
artstation.com/artwork/wO8al…
Tomas Tagesson retweeted
A little snippet of something of i am working on!
I haven't finished any of personal work for about a year now and i want that to change. Therefore im starting to slowly get back into it with a shrine! ✨🌟
Tomas Tagesson retweeted
I've had the great pleasure of working on the newest DLC for Teardown! ⚒️💣
A mix of level-art, dressing and Houdini rocks, theres a bit of everything!
Super proud of this collaboration. It was a great opportunity ✨Links in the comments to the breakdown posts!
Tomas Tagesson retweeted
I'm happy to announce that ia once again a team mentor for the next @BeyondExtent team challenge, Kingdom Below!
I'm excited to see all the great art that will be made, and best of luck to all participants!
Tomas Tagesson retweeted
Yehaa #PortfolioDay
I am Danny a 3d environment artist not afraid of shaders :D. I am open for work.
Checkout my portfolio.
artstation.com/dehnda































