Pangaea retweeted
I can play like this, but I don't have support for character-specific meters yet. 🤔
If we can figure out how to keep those in-game until I integrate them, we'll be good in short order.
Pangaea retweeted
guilty gear rollback beta is now in pre-release
please note that there are plenty of issues still, but it's *mostly* functional now
Pangaea retweeted
oh I finally got off my ass and did a release: shock collar integration for strive & bbcf github.com/nyxiadash/asw-sho…
Pangaea retweeted
I made a frame meter for Plus R!
Featuring a secondary frame meter for player summons / projectiles, FRC and Slashback windows, and multiple invuln states.
github.com/YouKnow232/ggxxac…
Pangaea retweeted
You need audio to experience the maiden voyage of the Guilty Gear XX Accent Core +R Live Content Mod.
With it, you can play any sound you like in OBS whenever someone lands a slashback.
Pangaea retweeted
While needing some tweaks and streamlining the experience (teams instead of FFA, interface for 4players to pick characters & moons, cccaster input mapping)
with minor hacks and adjustments, 4 player/2v2 mode is still present and can be enabled, left over from Melty Blood Act Cadenza.
MBAA.exe's launcher ONLY allows for setting Player 1 & Player 2, but if you go look in KeyConfig.ini you will see that it sets parameters for not only P1/P2, but sets P3 & P4 to blank and disabled.
Taking a working controller configuration generated from the launcher for port 1 & changing it to 3/4, along with memory edits to force teams mode and then changing the "slot" of p3/p4, as you can see it's all there.
Pangaea retweeted
squidward: fuuuuutuuuure fuuuuuturuuuure
We now have full 60Hz gamestate capture!
I honestly think this mod is an extremely important development for the fgc. All developers should be aware of what even a fraction of this functionality can bring to the scene.
Pangaea retweeted
This is the killer functionality I’ve dreamt about. Player Tracking and Position is online which makes things like automated saltybets a thing.
Xrd SAMMI integration now reports Steam names and IDs in online matches! This should be very useful to anyone streaming online gameplay who might want to display names in their layout or even make Steam API calls with the ID
Download here:
github.com/super-continent/g…
Pangaea retweeted
My Guilty Gear Xrd SAMMI integration mod is out! You can now access game state and have your stream react in any way you want in real time!
I think there's going to be tons of value in this for TOs who want to give the audience more info, or add fun stream gimmicks. Link below!
Pangaea retweeted
Many thanks to @TopTwentyNotes for the maximum sweaty mod support these past few weeks.
You can use all of the following variables for stream gimmicks and production.
I heard that the only others to do this were the melee guys until Nintendo C&D'd them.😭



















