I've just released a major update to my demo! πNew content, new progression, new systems, new features... Give it a go and leave a review if you like! πͺπ
store.steampowered.com/app/3β¦
#indiegame #gaming #indiegamedev #gamedemo #steam #gamedev
It's #migw again! Are you going to be at any of these events? Come say hi!
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Been working on Untethered for 3.5 years as of today! Decided to celebrate by making a neat little graph of the lines of code I've written over the years. Actually somewhat surprised at how linear it turned out to be.
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No devlog this month but reminder: applications for the Tech Artist role are still open!
untetheredgame.info/technicaβ¦
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The Untethered demo is now available in Brazilian Portuguese! π§π·
store.steampowered.com/news/β¦
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New vid! Pre-alpha 10 is done, so here is an overview of all* the new features I've added over the past 20ish weeks...
youtu.be/b4IPMUHWAG4
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Over a year later and I still enjoy watching this trailer. Definitely looking forward to a new one though, some of that UI is old...
youtu.be/3JwRA4oRXkQ
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On this day, 60 years ago, Alexei Leonov completed the first ever spacewalk, spending 12 minutes and 9 seconds outside his spacecraft. It was, however, tethered. Amateur.
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Just posted a little update on how development is going:
store.steampowered.com/news/β¦
Started setting up an @NotionHQ project for the Untethered world bible. Couldn't have picked a better time...
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Say hello to our bendy new friend: the radiator! Useful for getting rid of any of your excess thermal energy.
X is telling me it's my X anniversary, but not telling me I have 69 followers??? The priorities are all wrong...
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Last week I added the "Fluid Network" system - functionality for fluid transfer automation and processing. It includes:
- New Water Tank interface
- Gas Tanks
- Fuel Cell
- Electrolysis Unit
- New Fluid Lab functionality
Plenty more buttons and switches to play with!
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Just released the final planned patch of Demo v2. It's been an amazing 7 months working on this demo, but it's finally time to get back into working on full-game content. I'm looking forward to showing off more of what's to come...
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