Viroid Games (@ViroidGames) header
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Game Dev Studio & Outsourcing Agency

Toronto, Canada
Joined June 2014
Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)Photo by Viroid Games (@ViroidGames)
Viroid Games retweeted
I made a living from ONLY making indie games from 2013-2020. I had no YouTube channel, no courses, just games. It's difficult but it is possible. My SECRET? Keep the cost of living low, keep development cycles short, and gain as much experience (and marketing skill) as possible. For me living in Portugal I could live a good life on $2000 per month, so if I spend one year working on a game it just needed to make $24k to make a profit. That's a lot more achievable than if I were living in San Francisco and needed $10k per month just to survive and needed $120k to make a profit. And thankfully my games didn't just get the bare minimum, I hit $1 MILLION in gross revenue in that timeframe across 8 games. So it's definitely not easy, but it is still possible! And nowadays the ceiling is basically infinite. The solo dev behind Schedule I made $130,000,000! Now I definitely don't recommend you compare yourself to the extreme outliers, but it's fun to think of what could happen. I wish you the best of luck with your games!
🤖 Made with AI
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I’ve been making indie game content for 10 years now. Are there any devs that would like to team up on a release? I have social, communication and producer skills Bonus points for pixel art games :D #indiedev #pixelart #gamedev
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Viroid Games retweeted
Most indies fly blind during development. No dashboard. No instruments. Just doubt. New article: four KPIs to measure progress, quality, and sanity while you're still building - not after launch. linkedin.com/pulse/developer… via @LinkedIn
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I did it again guys... I posted on Reddit... 💀Down💀Voted💀
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Viroid Games retweeted
A recent workshop attendee revealed just how vital vocal tone can be when #pitching a game to publishers. In this article, I explore this common pitfall in delivery and share tips on how to connect through storytelling. #gamedev #workshop linkedin.com/pulse/power-wel…
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Viroid Games retweeted
In about a month, I will be at the #XPGameSummit to earn more XP points.
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📢Official Game Jam Announcement This 9-day game jam begins next weekend!!! Sign up now! itch.io/jam/do-you-wanna-jam #gamejam #gamedev
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Viroid Games retweeted
2 books to MASTER GODOT game development: youtu.be/VAqsi1WmxbM
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Viroid Games retweeted
If you want to discover what you can do with #blender and #GodotEngine, there is a new book out there written by yours truly: amazon.com/Game-Development-… Start your #gamedevelopment journey today.
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Viroid Games retweeted
Check out my latest article: Writing a book vs developing a video game. How similar are they? linkedin.com/pulse/writing-b… via @LinkedIn
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Viroid Games retweeted
Godot Toronto is switching to Discord-only format soon. Our next event will be a Show&Tell on July 14th at the following URL: discord.gg/62W6B7tARm?event=… Kindly retweet for a step closer to world domination. #GodotEngine #discord #community #gamedev
Just 10 more YouTube subs and I'll have to put my money where my mouth is and create a full #godotengine game series utilizing my @firebase plugin. I'm so ready for this!
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Viroid Games retweeted
Space Ducks, it's out! 🚀🦆💥🪐🎶‼️ Had a blast designing it with @taletronic, @Juan_Hust and the awesome @Polyducks who designed the #lowpoly assets. Retweets greatly appreciated!
Help a lost tribe of ducks escape their unstable planets! ..in 🚀Space Ducks: The great escape 🚀 An #indie #puzzle adventure 🦆Available now, on Steam: store.steampowered.com/app/1… 🦆& itch: 6toad.itch.io/space-ducks-th… Retweets appreciated!
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Viroid Games retweeted
Replying to @reduzio
Seriously, maybe to organize an online ‘career day’ would help. Many companies like to sponsor them and it could be a low effort Discord or Zoom thing.
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Viroid Games retweeted
If anybody wants a case study for bad UX, try putting a demo up on Steam. That is NOT a process that should take like 5 hours.
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