Kailen retweeted
Season 29 Ranked Change ‼
• Solo queue players will face slightly lower-skilled opponents to balance the win rate gap.
Been making a list of changes I’d like to see in @PlayApex if I had creative control and/or general quality of life changes
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Part 7 - Movement power creep has been getting stronger in the game, to prevent this I think caustic ult on last perk should silence enemies ticked by the gas to prevent just being able to Q/Passive out of ult
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Kailen retweeted
Hi legends 📢
A fix in @PlayApex for the issue with flying trees/foliage is now live on all platforms. We have also rotated Broken Moon and Encore back into the game.
Make sure to download the new update, as staying on the old one means the trees will keep flying.
Part 6 - Grenade auto que up in settings. Might just be a me issue but if I want to use just one grenade I wish I could pick that setting. Sometimes I think I only have one arc star then I’ll pull out a thermite after throwing the arc when I’ve needed to pull out my gun. Just a setting to turn off auto cycle of grenade (sort of like the no ammo feature changes weapon)
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Part 5 - Badges, we need 4.5k/5k damage badges also 25 kill badge even a 15 kill badge. People need something to grind for and make the game fun again. Challenged that are hard and interesting make the game fun. I’d love to watch my favorite content creator unlock a 5k badge or even a 25 Elim badge
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Part 4 - Select 3 system if you que as a legend and it gets taken cause your afk from screen it will pick in order. This is good for someone like me whose second pick is octane just because I have a lot of kills on him, it doesn’t mean I want to play him. Maybe two systems? One for pubs and one for ranked?
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Part 2 - Cancel reque when in game, I’ve had people spectate me when in solos or something and they didn’t know I was in the game and wanted to watch - see if I win the game. I’m sure there’s plenty of other reasons (cheaters ect)
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Part 1 - - [ ] Emergency ring closure - mainly for pubs. Sometimes you get a pub match where there’s 3 maybe even 2 squads left and round 1 hasn’t even closed yet. This would speed the entire process up by adding a “failure” in the zone that Watson created. Making the players have to quickly loot and get to the area that’s a zone 3-4 size to bring the last few teams together so the game can end quicker while also making games feel pre dynamic then just like hey 2 squads left let’s go sprint around the map to find them for the next 5 minutes
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Kailen retweeted
I put my coding skills to the test a few months ago and built something I think is kindof cool so I wanted to show it off!!
This Automatic Loot Path Generator calculates the OPTIMAL, FASTEST loot route for any POI and lets you save it locally.
It maximizes efficiency from the moment you land. If you would like a loot path DM me and I can totally send you one!
Kailen retweeted
fun fact : if you use ash ult from a gondola it teleport you to destination instantly











