StopXboxophobia retweeted
Replying to @XboxCollecting @clearrivergames
Wonder why they don't talk about this openly in their social media, that's what Xbox fans always asked and were always ignored
StopXboxophobia retweeted
Replying to @IdeaFactoryIntl
Please consider an Xbox version 🙏🏻💚 I love your games and lit of other Xbox users do as well. @IdeaFactoryIntl
StopXboxophobia retweeted
Replying to @NISAmerica
Putting NIS games on Xbox?
Ignoring the platform (again)
StopXboxophobia retweeted
If you release this on Xbox with a physical copy, I am putting it with my Burger King collection.
I am not joking, I will buy a copy of this game.
We are shocked and devastated by the loss of our friend and collaborator Eric Bauza. His influence knew no bounds, his talent obvious for anyone with eyes to see and ears to listen. His immense range allowed him to both voice iconic characters like Bugs and Daffy and work on experiential projects that brought stories to life in new ways. We will miss him, his fount of energy, and his kindness dearly.
Please take the time today to admire his work, contributions, and legacy. His performance at the Hollywood Bowl last year is an all time great, and will surely appear on your social feeds today. We extend our condolences to his family, friends, fans, and the rest of the animation community.
StopXboxophobia retweeted
We're honored and grateful for the amazing community response to the Xbox physicals for Croc and Croc 2! Thank you all and don't forget to give just as much love to @ArgonautGames_ too!
StopXboxophobia retweeted
Replying to @clearrivergames @BEEP_SOFT
We need Xbox version.
I have all Cotton games on Xbox please bring this to Xbox too @BEEP_SOFT @iningames_jp
StopXboxophobia retweeted
Eric Bauza has suddenly passed away. I'm so heartbroken and devastated. 💔 Sending love to his family and friends.
StopXboxophobia retweeted
Replying to @1andDon3
Most companies would never have taken this step, and we think @PMStudiosUSA and @ArgonautGames_ deserve all the credit they’re getting. Publishing physical Xbox games is a challenging business decision in today’s market.
To make such a quick turnaround, without much notice, simply to keep fans happy is something that should be commended.
Sadly, this isn't the norm. We can't count how many times publishers have told us they weren't interested in producing a physical Xbox version, even when we've offered to purchase the entire MOQ ourselves to make it happen.
That's why we believe this deserves recognition.
StopXboxophobia retweeted
Croc Developer Insists There's 'Almost No Demand' For A Physical Xbox Version. purexbox.com/news/2024/12/cr… (Repost)
StopXboxophobia retweeted
When the XBOX community comes together, we really can make crazy things happen. Never thought I’d see Croc 1 & 2 get an XBOX release but here we are.
Thanks to the incredible team at @PMStudiosUSA and @balbnis for the ballsy move, and @XboxCollecting for leading the charge💚
Croc is green…know what else is green?? @XBOX💚💚
Croc Legend of the Gobbos and Croc 2 Legend of the Gobbos is gettin a physical XBOX release!
StopXboxophobia retweeted
TRUE STORY
After we announced Croc and saw the request for XB.
Papa Mike: Hey can we do XB?
Argo Mike: But we only got like 9 fans, can we still do it?
PM: F* yeah we can. Wanna?
AM: F* yeah!
PM: Lets go!!
This just happened in the past 2 hours folks.
@ArgonautGames_
@PMStudiosUSA
Thats how we roll!









































