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A few weeks back I bought a RTX 3080 and rebuilt my pipeline on temporal (got a ton of free trial credits) to be able to transcribe and process 2,000+ meetings a day at a cost of <$0.01 per meeting across my mac mini and linux machine.
Last week the site crossed 30,000 city council meetings processed across 276 cities and all states + DC. I've also added access to apis and mcp endpoint for free with no login and a global rate limiter so I don't go broke :)
Open sourced, free, no login, local llm based task tracking desktop app I made last week with claude code for my specific workflow specs: sticky.build
Key flow and desired features:
- Drop in and convert the following into simple tasks: slack messages with actionable items, git pr links I've been meaning to review, comments and todos from meetings, exceptions and failures
- Drag and drop hierarchical task tree to merge and collapse related tasks
- A window that's always on top to bc I keep losing my tabs
- Fully local with no login bc I don't want another subscription and I want to be able to use this at work
Isaac Torres retweeted
Title isn't static anymore, made it interactive 🤝
Part of a new upcoming project ♥︎
After Effects - Lottie [SVG]
The decisions that affect your daily life get made in 3 hour long city council meetings, but nobody watches them.
I built a new civic tech site that processes every meeting and gives you summaries, transcripts, visuals, and chat.
Tracking SF, Sacramento, and more!
Check it out: openpublica.com
Currently tracking a mix of cities across California, looking to scale it further and synthesis more structured data from video contents and city meetings
Isaac Torres retweeted
Introducing Simile.
Simulating human behavior is one of the most consequential and technically difficult problems of our time.
We raised $100M from Index, Hanabi, A* BCV, @karpathy @drfeifei @adamdangelo @rauchg @scottbelsky among others.
Isaac Torres retweeted
Try The Lost and The Wicked is a new, indie game that's a ton of fun to play!
On Indiefold
indiefold.com/game/52/the-lo…
#indiefold #indiegames #pixelart #ue4 #unity #gamedev #indiegame #gameart #indiedev
Isaac Torres retweeted
Project Malice is now available on Steam!
I've also released v2.1, which adds a new area, a new boss, new weapons, new NPCs & tons of other fun stuff!
Go check it out right now!!
(links below)
Isaac Torres retweeted
Buddy, the social app for cannabis and video game enthusiasts alike.
To be available on the App Store SOON
Come join in on the fun ; )
#cannabiscommunity #videogames #IndieGameDev #indiegames
Isaac Torres retweeted
Autumn sale continues to go on through the week of Thanksgiving. Enjoy some more screenshots. In game footage is coming 🔜
#indiegame #indiedev #indiegamedev #gamedev #games #pixelart
Isaac Torres retweeted
Uh oh, sound the alarm! We've got some disgustingly epic deals coming your way for the #steamautumnsale
🍁
Head on over to #Steam and show these games some love, pick up a new story to play over this Winter!
Isaac Torres retweeted
More Content to enjoy in time for this Autumn Sale #steam! Check back here tomorrow for some samples from the Original Soundtrack. In the meantime, view some moments from the game!
#indiegame #indiedev #gamedev #indiegamedev #pixelart
Isaac Torres retweeted
Update goes live at 9:00AM Pacific Time with: Balancing / Bug Fixes / As well as our new Level Designs
Just in time for the Steam Autumn Sale!
#indiegames #indiedev #indiegamedev #pixelart #gamedev
Isaac Torres retweeted
✞✞✞ IT IS HERE. ✞✞✞
It's time to finish what you started.
FAITH: The Unholy Trinity is now available for purchase!
🕹️ Steam: tinyurl.com/2pvrd2my
🕹️ Itch: tinyurl.com/msp8sfsn
Love you all 🙏
Now RT the hell out of this 😈
Isaac Torres retweeted
Little work in progress for tomorrow's newsletter demo: WebGL Dithering🤠
#threejs #webgl #creativecoding





























