Last month, we had 30,000+ hours of conversation. Yes, 30 thousand.
I’m the only engineer working on voice ai at @boardyai and here's what I'm noticing across the industry.
In the race for faster responses and more natural voices, I think we’re losing sight of what makes a conversation actually valuable. Helping someone understand.
Sometimes that takes more than words. It takes something you can see, point at, question, and explore together. That’s where I see conversational ai heading, and where I’m taking voice at Boardy.
I do think that voice ai pipelines still route almost everything through full ASR to generative decoding. A lot of latency and cost sits in that text-output step so reformulating the problem as constrained classification (audio to action) instead of open generation is def going to be the new paradigm shift
Replying to @thebuggeddev @threejs
cool! we built something similar but using 3d models with poly-mesh expansions to learn about specific parts of any model a while back.
any model turned into an interactive learning exp
try it out with some preloaded models: mesh3d.vercel.app/
cc: @kushpatell_
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@boardyai mine is better
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been a month since I moved to sf to work for a @ycombinator company
pushing the most code and learning at an insane rate
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Replying to @steveruizok
This is amazing lol, the m5 sticks are so versatile.
here’s something i built recently where we reverse engineered the accelerometer to control 3D objects (sort of Jarvis from iron man)
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