Dutch/Groninger VR artist/animator/dev/doodler, currently working on https://xitter.cf/t.co/YNpAV22TGc! Also at https://xitter.cf/t.co/AEgLBAuh8A

groningen, the netherlands
Joined April 2011
naam retweeted
Been lurking for a while folks! Sorry about that. Too much creative energies went into my actual job, whereas this account is meant for my personal projects. But, today, I thought I needed a crone. So, here's a crone! #indiedev #lowpoly #madeinVR #screenshotsaturday
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naam retweeted
....just your bi-weekly reminder that I am working on a _masterpiece_ here... #indiedev #screenshotsaturday
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...dear gawd this was fun building a navmesh for 😵‍💫 #Indiedev #vr #diorama #rpg #screenshotsaturday
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naam retweeted
...these particular ones pick a random deviation angle and speed now and then and lerp their velocity towards that continually (leads to nice circly bends!), tending towards the character. They reflect their deviation and velocity when they get to y==0 (*boiiinngg*) #indiedev
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...it's impossible to spend too much time on bees... #indiedev #vr #diorama #rpg
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naam retweeted
every poly handplaced #indiedev #vr #diorama #rpg #madewithblocks
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naam retweeted
I'm breaking my no-texture rule to see if I can make modelling the upcomming loads of nature somewhat more managable : ) Can you spot the textured parts? ^^ Not sure yet tho... it's less modelling but way more processing (mostly UVing), and the look, hm... #indiedev #vr #diorama
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naam retweeted
I love it when that happens... went to check a simple display thing to enhance the battle pathing display and boom, full hex motion, pathing and neighbour checking all suddenly* implemented and working yay! (*1.5 week counts as suddenly right?) #indiedev #vr #diorama #rpg
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naam retweeted
... this tuesday evening I'm focussing on the really important stuff... #indiedev
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naam retweeted
...meanwhile I'm just plodding away at staging and adding little convo bits to the caves today, such fun! #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks
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naam retweeted
...also finally sat down and made myself a proper flame shader ^^ dunno how long these blocky yellow bits have been static pear shapes, mustve been three years! : D #screenshotsaturday #indiedev
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naam retweeted
...I forget how much I like the paths that my silly little bat-flight algorithm produces : ) #indiedev #screenshotsaturday #vr
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naam retweeted
...think I'm finished with the instrumentation, much better! Fixed the weird bassline as well and added some wappery spaciousness ; ) need to balance it out, few tiny details left! But I think I'll keep it : ) #indiedev #gamemusic
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naam retweeted
...finally were able to make a first pass at the caves music! A bit too solemn maybe, but, I like it for what it is : ) what do you think? #indiedev #vr #diorama #rpg #gamemusic
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naam retweeted
...oh dear what happened here? #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks
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naam retweeted
...spending a good hour or two mulling over the ramifications of a deceptively tiny and actually optional plot-point is gamedev too, right? ...else I may have wasted the afternoon right now ^^ #indiedev
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naam retweeted
...finishing touches on the tutos, always add dangly bits #indiedev
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... what else would you find in empty pockets? #indiedev #vr #diorama #rpg
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...spent waaaay too much time watching fights in debug view but can report evasion spot picks now work 99±1% of the time now woot! #indiedev #vr #diorama #rpg #screenshotsaturday
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naam retweeted
...and completely lost it on the interface sounds : ) #indiedev #vr
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