Solo web game dev Kingdom Heroes, Village Craft, Make Brainrots Online on Poki $300 MRR 🟨⬜⬜⬜⬜ 3k Streaming dev on https://xitter.cf/t.co/v1xkXNPdWq

Universe
Joined January 2013
I'm Alex, a solo indie dev building a portfolio of web games - with Poki as my main publisher - and betting on one niche: online multiplayer in the browser. Make Brainrots Online was experiment #1. The tech stack, the CCU targets, perf optimizations - all of it is groundwork for what's next. Follow if you care about: - web gamedev (ThreeJS, PixiJS, BabylonJS, Bun, WebSockets) - publishing on Poki (self publishing as well) - solo dev building a real business
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My next game is on Crazy's Basic Launch. Icon's CTR is the best what i've ever seen(39%).
🤖 Made with AI
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Look who is on 3rd place on poki😬
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OpenWebWow: LUA + C++ --> WASM + JS + HTML Should I open source it? #wow #VibeCoding #wasm #webdev
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#wow in my browser... @ChatGPT 's DOT and 5 hours later... I'm just pushing it harder and harder. WASM + C++
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Please, add D1/D7 retention numbers. Also it would be nice to AB test thumbnails. In general, the dashboard is great!
If you have multiple games deployed onto the web, there is no better way to track their performance than our analytics It's time to put your game on Wavedash
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It’s time to add built-in patch checker to runtimes like node/bun to notify users(or even self updates) about critical issues. (Bun already shows you a new version availability) I mean developers run programs every day and would be nice to see red warning “update it immediately”(with opt out option for emailing) I spend all day yesterday building my app and only “discovered ” php/quick/etc drama later in the night.
Bun v1.4.4 will be released this evening with a fix for this and for the Brotli issue. Both fetch() and Bun.serve() did not and continue to not enable HTTP/3 by default.
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Or even fable 6.
Replying to @fiveoutofnine
turns out we don't need quantum to f everything up
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How it started vs How it’s going. Poki playtests feature is incredible
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And now new Castle with gates(Sol 6.1 high)
I updated weapons in Vox Heroes, really nice stuff. Gonna update all item sets as well. So far the game reached 120k plays on crazy games since the launch, not bad. #crazygames #indiedev #webgamedev
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I updated weapons in Vox Heroes, really nice stuff. Gonna update all item sets as well. So far the game reached 120k plays on crazy games since the launch, not bad. #crazygames #indiedev #webgamedev
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I got some kind words for my Survival game on Poki. The interesting thing is that the game has 100k+ gameplays and it is only launching on web fit test. Hopefully will pass the test 🤞
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Comparing with codex/claude models, grok is a baby toy. I’ve used cursor for 1.5 year and just canceled my $200 sub. It seems like x/cursor is spending time thinking about money/business more than value they provide. Before acquisition, cursor was a beast. Now it is a lazy cat, just feed him and do not expect anything in return GG Cursor and gl!
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You're in the Army now, oooo uuu oooo in the army, NOW PS Cooking "In the Army RP" web game...
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And now you have 0 users . So what’s the point? Tech is the easiest part of the business.
I recreated the viral Roblox Huss Valley. I took a screenshot, put it into Spawn and the game was built in 5 mins. This has 90 million players on Roblox and I vibe coded it in 5 mins. Roblox might be cooked tbh, AI gaming is taking over. Give it a try, i'll link it.
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I just made a promo video for my upcoming 3d web game. Pure TypeScript+WebGL without any engines. This time I spent 2 days polishing thumbnails/videos. Prev all my games had bad CTR... #webgamedev #webgl #indie #indiedev #gamedevelopment
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Added wind, god rays, quests
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rust/dayz/unturned in the browser without any engines, custom skills or harnesses. just typescript and webgl.
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Hey @PixiJS Is it possible to get an access to closed beta? I've been working on my own 3d pixi implementation for 1 month, would be nice to try first-party.
Ok, I implemented 3d for pixi before @PixiJS 's own implementation Now it's just pixi without any 3d web library.
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