Ansimist (@ansimist) profile picture
Joined February 2019
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Mirrored the new Cache in @CounterStrike Feels completely different🤯 👇 steamcommunity.com/sharedfil…
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In the latest @CounterStrike update, Workshop maps can finally save data. I updated Weapons Course and your best time is now saved on your PC!🎯 We've waited 10+ years for this 🥹 Try it: steamcommunity.com/sharedfil…
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A bit of Minecraft inside @CounterStrike 🧱🔫 Made a building system with scripts — works just like in Minecraft! Play the map yourself or with friends: steamcommunity.com/sharedfil…
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Today @CounterStrike : Global Offensive turns 13🎉 To celebrate, I’ve ported the legendary Training Course map, released with the game in 2012 as the original tutorial. Play it now in #CS2. Just subscribe on the Workshop👇 steamcommunity.com/sharedfil…
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I finally ported my #SquidGame map from CS:GO to @CounterStrike Some mini-games had to be redesigned and adapted to fit the game engine capabilities💩 If anyone is interested in playing it, here is the link to the map on the Steam Workshop: steamcommunity.com/sharedfil…
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Guys, I imported a massive 3D scan of my ass into @CounterStrike 😉
I imported a massive 3D scan into CS2
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🤯Blow your mind by playing on mirror maps in @CounterStrike Mirror Dust 2: steamcommunity.com/sharedfil… Other maps: steamcommunity.com/workshop/…
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If you want to create scripts for @CS2 maps now, I've published a program on GitHub that enables you to do this. An example addon is also available. Currently, there's not much you can do with scripts, but this could be a good start. github.com/Ansimist/cs2types…
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I came up with an idea of how to use the current date and time to change objects in a map for #CS2 using a simple script. This script can display real-time with analog hands or digital clocks, and also control doors that open only at certain hours.
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Getting the date will allow maps to automatically launch various easter eggs and events depending on the time, such as Halloween, New Year, Easter, Birthdays, etc. steamcommunity.com/sharedfil…
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The script also considers the day of the week to enable day-specific weapons. Additionally, the map dynamically changes the sun's position: entering the map aligns the sun and sky with your local time.
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I proudly present to you an early beta version of a unique ROGUE-LITE mode for CS:GO, which may not make it to @CounterStrike Source 2😨 Progression, unique enemies, abilities and much much more!😱 steamcommunity.com/sharedfil…
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Soon... 👀
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Here's what I found out about hitboxes in the new @CounterStrike Now, all player models have the same hitboxes size. When comparing the head hitboxes from CS2 to CSGO, they've increased by 4-20% depending on the agent skin.
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Now all hitboxes have a capsule shape. Previously, hitboxes for feet and hands were boxes. You can find more information in my video with English subtitles and Google spreadsheets youtube.com/watch?v=f0BiHZXg… docs.google.com/spreadsheets…
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Imagine if all the in-game models in @CSGO were transformed into trees on the map 🌳 How would that change the gameplay? Try playing this steamcommunity.com/workshop/…
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I’ve always thought that @CSGO uses the same hitbox group for all player models, but turns out, there are some balance issues with it. In the image below you can see the difference between SAS and Professionals player models' head hitboxes. It turns out they differ by 16.75% 1/5
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Special thanks to @gabefollower for helping me organize all this mess.
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