(((antonaudio))) retweeted
SweejTech is pleased to announce the upcoming release of the MetaSound MIDI Plugin. This plugin enables creators to utilise MIDI hardware for controlling parameters within MetaSounds, offering versatility and convenience.
The MIDI MetaSound Plugin covers a range of functions thanks to its ability to control parameters, variables and events. Creators can use it for mixing, adjusting distance models, designing in-engine layers, for example. It also provides a fun and interactive way to experiment with music and synthesis in MetaSound.
Keep an eye out for the release of SweejTech's MIDI MetaSound Plugin, coming soon! If you would like to know more, come join our discord - discord.gg/6K8Twzfad4
(((antonaudio))) retweeted
Introducing TORQ, The Sound of Driving, a Source Sound company dedicated to the art of Audio for Car
#Torq #Torqsound #sounddesign #soundmix #Acura #Acura #AstonMartin #Audi #BMW #BRCC #Forza #Hyundai #Kia #lamborghini #Lexus #mercedes #porsche #redbullracing #toyota
(((antonaudio))) retweeted
The Apple.com website is looking a little different right now. Does anyone know what’s going on?
#StarWarsDay #MayThe4thBeWithYou
(((antonaudio))) retweeted
🎥 Take a moment to listen to director David Lynch's thoughts on the beauty & richness of Alan Splet & Ann Kroeber's wind recordings 🌀
🌬️ Catch Cinematic Winds Vol 1 & 2 on sale now: bit.ly/3FFdLvG
(((antonaudio))) retweeted
#GameAudio Coder role open for Skate at @EA Vancouver - 5+ yr exp: ea.gr8people.com/jobs/163881… #gamejobs
(((antonaudio))) retweeted
Thank you EA motive for letting us play in this sandbox!
youtu.be/f2VmOqjV_7Q
(((antonaudio))) retweeted
The Loudest Bird Sound Ever Recorded Is This Shrill Mating Call of a Bellbird (Science Alert) : bit.ly/2O29OZB
(((antonaudio))) retweeted
RT for a chance to get GameSynth for free!
The ultimate sound design tool for games and animations:
tsugi-studio.com/web/en/prod…
#gameaudio #sounddesign #gamedev #indiedev
(((antonaudio))) retweeted
Every year at SoundMorph we give away some great prizes, and 2019 is a big one! With over $10,000 in prizes - you don't want to miss out. Retweet this post to be entered. More details here: soundmorph.com/page/2/2018-s…
(((antonaudio))) retweeted
This Friday, Aug 2nd, the Tool catalog goes up on all digital and streaming formats. High five. #tool2019
(((antonaudio))) retweeted
Audio Director Rob Blake (@VectorWarrior) takes you behind the scenes as he uses a... Squeegee?! to bring Koshai to life.
See the full video here: youtu.be/z1Ia-44jmng
(((antonaudio))) retweeted
A big congrats to the sound team at EA/DICE for winning Best Sound Design at the 2018 #DevelopAwards! Here's the in-depth story behind their winning sound for Star Wars Battlefront II: asoundeffect.com/star-wars-b… #sounddesign #gameaudio #starwars #battlefront #gamedev
(((antonaudio))) retweeted
Congrats to legendary sound designer and friend of Sound Devices John Fasal, who received the Career Achievement Award at the 2018 @MPSE Awards! youtu.be/QNlvk7X-_MY
(((antonaudio))) retweeted
(1/2) GameSynth, the #sounddesign tool for #gameaudio has been released! Use #proceduralaudio to create whooshes, impacts, monsters, weapons, environmental #soundeffects and more…
tsugi-studio.com/blog/2018/0…
RT for a chance to get a free GameSynth! #gamedev
(((antonaudio))) retweeted
No idea what this game is called, but whoever made it, is the devil. xitter.cf/P_MEN876/status/955430…
(((antonaudio))) retweeted
Great interview with Ben Burtt @designingsound
designingsound.org/2017/12/a…
(((antonaudio))) retweeted
NEW: How Star Wars Battlefront II's stellar sound was made: asoundeffect.com/star-wars-b… #sounddesign #gameaudio #starwars #StarWarsBattlefrontII EA_DICE @EAStarWars @CriterionGames #gamedev #soundeffects


























